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0
The Video Game Critic
With all due respect to this early pioneer of one-on-one fighting games, Karate Champ hasn't aged well. The game features two fighters and a scorekeeper presiding over the action. The graphics are plain, but it's the animation that really kills this game. The fighter movements are extremely choppy, and the jumps are ridiculous. The control is terrible in general with hard-to-execute moves and fighters that tend to get stuck facing the wrong direction. Karate Champ may have been intriguing in 1986, but for those of us who cut our teeth on Street Fighter II, there's no turning back.
| Category |
Description |
MobyScore |
| AI |
How smart (or dumb) you perceive the game's artificial intelligence to be |
2.3 |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.2 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
1.8 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
2.3 |
| Sound / Music |
The quality of the sound effects and/or music composition |
1.8 |
| Overall MobyScore (10 votes) |
2.1 |
User Reviews