The Karate Kid Reviews (NES)

The Karate Kid NES The title screen


Published by
Developed by
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.0
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.4
Personal Slant How much you personally like the game, regardless of other attributes 1.9
Sound / Music The quality of the sound effects and/or music composition 1.9
Story / Presentation The main creative ideas in the game and how well they're executed 1.9
Overall User Score (22 votes) 2.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jan 19, 2003)
Peppered throughout the game are fun bonus stages that challenge you to avoid a swinging hammer, crush ice blocks, or catch flies with chopsticks. Despite its control flaws, I had a great time playing Karate Kid. It requires more technique and offers more variety than your typical side-scroller. Fans of the movie should be pleased.
Controls are all around decent, but jumping with the directional pad can be a bit tricky. Some of the later game segments, like the wind in stage three or keeping a girl from drowning in stage four, can be more frustrating than necessary. The two-player mode is a fairly unexciting versus affair, and with a lack of moves it gets stale immediately. All in all, though, despite some fairly legitimate complaints, the game is still a pretty decent time.
NES Archives (Feb 19, 2008)
Fans of the movie should enjoy playing this game pak as it isn’t a total disaster. Casual gamers will be instantly turned off by it. It is a good game for beginning gamers, though, since it is short and easy to beat.
42 (Jun, 2012)
The enemies are all duplicates and repeated infinitum, so again, there’s no real strategy to destroying them. Perhaps the biggest offense in these portions are the puny jumping abilities of the Kid and that you have to press ‘Up’ to make him jump at all. The Karate Kid, while filled typical, nonsensical additions (what’s with the girl the Kid has to save at the end?), still, by the grace of God, ends fairly abruptly, sparing you the need to rip the cartridge out and throw it at some snooty jogger who passes by your suburban house and sneers in the window daily, thinking he’s better than your cottage cheese butt. He might have a point, but there’s no need for violence.
Retro Game Reviews (Feb 02, 2017)
The Karate Kid does a semi-decent job of representing the heart of the movies but unfortunately its gameplay is lousy and poorly implemented. The boring level design is by-the-numbers and the fact that you can see everything the game has to offer in 10-15 minutes means it's ultimately a forgettable experience.