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There's something about fast cars and weapons that appeals to gamers and Knight Rider features both. Even though it's highly repetitive, destroying things at high speeds is just fun. It's a healthy way to spend our aggression. It's true that Knight Rider is just like Spy Hunter in almost every facet, but is still a fun game to own. It's not the kind of game you'll feel obliged to complete, but you'll gladly slap the cartridge into your machine when you just want to tear up some asphalt and run some people off the road.
Sure, a game based off of Knight Rider may seem a little lame, but once you get past the almost ridiculous difficulty, it turns out to be a mildly enjoyable experience. Sure, the story is a little thin and contains at least one not-so-interesting plot twist and Michael Knight is nowhere to be found outside of a crude representation on the title screen, but anyone who owns an NES and likes games like Road Blasters might get a little enjoyment out of this one. Like a half hour tops. Even though the game fetures a free roam mode, it's really no exciting and really doesn't make any sense other than let you dodge pedestrian traffic. Even if you’re not a fan of the show, this game does little to represent it. If this review seems a little lean to you, the fact is there isn’t really much to this game, but then again, what else can you do with a TV show about a talking car anyways?
Taito wollte mit “Knight Rider“ bestimmt ein Spiel schaffen, das zwei wichtige Komponenten verbindet: Das Renn- und das Ballerspiel!. Leider scheint man in der Durchführung erhebliche Mängel übersehen zu haben, denn diese Mischung ergibt zusammen einen Eintopf, der zumindest für mich ungenießbar ist!
Tja, NINTENDO, das war wohl einmal voll daneben! Schlechte Grafik, schlechter Sound, Programmfehler - ich frage mich nur, wie sich der Preis zusammensetzt? Oder ist die Konsole im Preis inbegriffen? Nur so würde ich eine Chance sehen, das Game mehr als einmal verkaufen zu können.