User Reviews

Ninja action throughout the 4 seasons Sam Vicchrilli (17) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.8
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 2.9
Story / Presentation The main creative ideas in the game and how well they're executed 2.6
Overall User Score (22 votes) 2.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Feb 01, 2009)
Legend of Kage is challenging and so addicting you'll keep coming back to beat your high score. Give it a try and you'll see why so many kids spent countless hours playing this back in the day.
VideoGame (Mar, 1991)
Um guerreiro Ninja deve usar toda sua sabedoria e domínio das artes marciais para libertar a princesa de seus inimigos. É necessário também derrotar o senhor de cada fase para prosseguir.
50 (Jan 18, 2009)
Von "The Legend of Kage" gibt es auch einige Konvertierungen für Heimsysteme, von denen mir die C-64- und die NES-Version bekannt sind. Beide unterscheiden sich natürlich am meisten in den technischen Aspekten von der Arcade-Version. Die C-64-Version ist extrem grobpixelig und weist eine relativ zögerliche Steuerung auf, wofür ich ihr noch einen Punkt in der Wertung abziehen muss. Aber dafür wartet sie mit dem wohl am besten klingenden Kage-Song auf, der wie ein Shuriken sofort in die Gehörgänge fliegt. =) Dadurch übt das Spiel doch einen gewissen Reiz aus. Die NES-Konvertierung sieht grafisch ebenso mager aus, die Animationen wirken aber am flüssigsten. Das Design ist dagegen etwas kindgerechter ausgefallen, was allerdings nicht negativ auffällt.
Just Games Retro (Apr 17, 2001)
The Legend of Kage starts out like reading a page from the Videogame Plot Handbook. You are Kage, a fearsome ninja, and a group of evil ninjas captures your girlfriend. You must fight to rescue her. Whoa... look out, I smell movie rights. It's a lame excuse for some martial arts action, and this is in no way a deep game anyway.
Thunderbolt Games (Jun 13, 2009)
The game is supposed to be an epic (if not utterly cliched) tale of a lone ninja tracking down a kidnapped princess and cutting up whoever gets in his way. The guy could jump with superhuman agility, sling shurikens and parry projectiles with his sword, and basically embody everything that kids dig about ninjas. But even the best premise can be ruined by its execution, and this game demonstrates it in the worst way. The hit detection, jumping controls, and combat mechanics are so horribly, horribly mangled that it ruins any potential fun whatsoever. The game isn’t challenging because of its half-assed level designs, but because of its flaws. Killing evil ninjas should be fun, not a tedious chore in which you can’t even maneuver your character properly. The designs lack almost any kind of imagination or creativity; aside from the colors used to represent the change of the seasons, the game looks more like a forgotten Atari game. Some legend this turned out to be.