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Metroid (NES)

83
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
Written by  :  Ryan Kelly (10)
Written on  :  Jan 18, 2005
Platform  :  NES
Rating  :  3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars

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Summary

Metroid - Old (classic) games don't die, they just fade away

The Good

Metroid is truly one of the great classics of eight-bit gaming. The design efforts of Gunpei Yokoi and production values of Shigeru Miyamoto combined to make what was, at the time, a truly compelling shoot-'em-up that actually required a bit of thought to boot. The exploration aspects of this game were (and still are, in a sense) absolutely groundbreaking, which is little surprise, considering that Metroid was one of the first games to use bank-switching technology that allowed gamers to move in more than one direction.

The Bad

The first time I played this game, it was downright frustrating. Being able to move around in games in three dimensions is something we take for granted now, but Metroid still takes me a great deal of time and patience to complete, and I've completed it before.

The Bottom Line

If you haven't yet played the original bad-bounty hunter platformer, now is a great time to see where it all started.