User Reviews

There are no reviews for the NES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.4
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (10 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Top Secret (Mar, 1993)
Grafika ładna, animacja też dobra. Irytuje tylko mała ilość "żyć"
Player One (Sep, 1992)
Mais comment expliquer qu'Opération Wolf se révèle meilleur sur Master, alors que ces machines présentent des performances sensiblement équivalentes ? Enfin, ce n'est pas le ratage complet pour autant, et les fans de ce jeu apprécieront de retrouver ce grand classique sur leur console.
This was a big disappointment from the arcade to home - although many of the best features would be very hard to convert to the NES. It is, however, the best Zapper game, although, ironically, the joystick mode is better for rapid-fire action.
Unfortunately, the game is not fully playable with a light gun, as automatic fire is required to be successful, which the Zapper cannot do. Playing with a cross-hair target using a controller, with adjustable speed, is more adequate, but not as fulfilling as it would be using a controller that could simulate a machine gun.
Mean Machines (Aug, 1992)
The action is very slow, with sprites nonchalantly strolling to their death. The graphics, while not completely disastrous, certainly do little to enhance the fast and furious theme of the game. The lack of attention to detail on the backdrops leaves them looking crab and the stuttering animation makes the whole scene look like an outing of cardboard cut-outs! Using the light gun is certainly preferable to the joypad, which proves fidgety and frustrating, but because the game is visually disappointing, things get very tedious all too quickly. I was hoping that at least the sound effects might save some face, but I'm afraid the machine gun sounds like a baby's rattle, and the explosions are reminiscent of someone munching on a bag of crisps!
The Video Game Critic (Apr 24, 2002)
Here's something you don't see everyday: a light gun game that's best played without a light gun! Strange but true, Operation Wolf is far more enjoyable when you mow down bad guys by moving a cursor around the screen. Each of the game's six stages is a war-torn battle zone, with locations including a jungle, command center, airport, and prison camp. One button is used to shoot, and the other throws grenades that inflict heavy damage. You'll have to constantly replenish you ammunition by shooting icons that appear in place of fallen soldiers. At any given moment there are plenty of vehicles and soldiers running across the screen to fire at. The action is frantic, but take care not to shoot the occasional prisoner or medic squad. So what's wrong with using the Zapper light gun? Well, besides the constant clicking noise, the gun causes too much flashing on the screen. Stick with a normal controller however and you'll definitely have a good time.
42 (Dec, 2012)
If your finger trigger is quick, steady and true, perhaps you can get further than I. Just remember, you’re not getting any younger. Operation Wolf isn’t a good enough game to justify arthritis.