User Reviews

My personal favourite NES game! Luke Eeles (3) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
the $#^$% yellow-car cheats! Jeff Koerner (38) 3 Stars3 Stars3 Stars3 Stars3 Stars
One of the few racing games I actually like. Pixelspeech (1006) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 3.7
Overall User Score (34 votes) 3.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
91
Questicle.net (Feb 24, 2013)
In many ways, R.C. Pro-Am feels like a predecessor to Super Mario Kart. On the surface, it’s lighthearted and fun, with the weapons and upgrades adding considerable depth. Learning the course layouts, collecting the letters, and figuring out how to control your wee truck will ensure you survive. Getting the gold in each course adds considerable replay value. Perhaps the game’s only flaw is its lack of a two-player mode, but the sequel more than made up for that. R.C. Pro-Am stands the test of time, and adds considerable value to the NES’ relatively weak library of racers.
90
I recommend this game to all ages. It's a rare game indeed that can capture the attention of young and old alike, and have a skill level achievable by amateurs and still hold it's weight with pros.
85
Technically superb, RC Pro-Am features overwhelming playability. Its excellent graphics, profusion of enjoyable tunes and professional presentation even put it head and shoulders above other Nintendo games. Scrolling is as smooth as anything yet seen on a console and the fun derived from racing cute cars is unbeatable.
85
Technically superb, RC Pro-Am features overwhelming playability. Its excellent graphics, profusion of enjoyable tunes and professional presentation even put it head and shoulders above other Nintendo games. Scrolling is as smooth as anything yet seen on a console and the fun derived from racing cute cars is unbeatable.
85
Power Play (May, 1988)
Technisch ist das Programm ohne Makel. Besonders erwähnenswert sind Musik und Sound- Effekte: fast meint man, einen Amiga vor sich zu haben. Wenn man die Steuerung erst einmal im Griff hat, spielt sich R.C. Pro-Am schlichtweg göttlich. Schmeißt Eure Matchbox Autos weg, kauft Euch ein Nintendo: R.C. Pro-Am ist das spritzigste Autorennen, das ich kenne - und dabei völlig bleifrei.
83
Video Games (Mar, 1991)
So ein Autorennen habt Ihr noch nicht erlebt: Vier Töff-Töffs brummen auf zwei Dutzend Pisten.
75
Jeuxvideo.com (Mar 08, 2012)
On comprend aisément pourquoi le titre s'est vendu à plus de deux millions d'exemplaires : avec R.C. Pro-Am, on tient indéniablement un candidat au titre de meilleur jeu de courses 8 bits… En solo. Le mode multijoueur reste en effet le grand absent de la cartouche. Pour le reste, le titre de Rareware signe un quasi sans-faute : avec un gameplay profond, fun et une progression qui gagne en difficulté au fil des circuits, le jeu se révèle addictif et entraînant. Cet ancêtre spirituel de Mario Kart possède donc sa place dans le gratin des meilleurs jeux de course sur la machine de Nintendo. Mais il est difficile de ne pas lui préférer son successeur : meilleur sur tous les points et qui répare l'absence de mode multijoueur...
75
The Video Game Critic (Jan 01, 2001)
This innovative title introduced several new concepts to the overhead racing genre. R.C. Pro-Am puts you up against three CPU-controlled vehicles on 32 tracks of increasing difficulty. The cars are large for an NES game, and the screen scrolls rapidly as you whiz around the tracks. You can't see too far ahead, but arrows on the road help you anticipate upcoming turns. Still, it can be difficult to make some turns even when you know they're coming. Spicing up the contests are acceleration arrows and the ability to fire missiles at the other racers. These may seem pretty standard by today's standards, but in 1987 they were pretty original. R.C. Pro-Am is still a lot of fun to play, but the AI is undeniably cheap as CPU-controlled cars are almost impossible to shake from your tail.
70
Making it through all the courses on the limited continues provided is definitely a test of skill, but watching the trophy case fill after every victory makes for satisfying progression. A racer worth the effort required to master.
70
Retro Game Age (May 21, 2012)
Is it still a classic? Certainly. But I would be remiss if I neglected to mention the cheap AI. Honestly the only thing missing from the game is multiplayer but that can be overlooked considering everything else it does right. Mario Kart and Twisted Metal have taken the ball and run with it but RC Pro Am is still the originator.
60
Some of you may remember my interview with Nintendo boss Bruce Lowry a few months ago and he said that one of the major reasons for the success of the Nintendo is the longevity and playability of the games. He was not kidding!
 
R-C Pro-An-is sounds and graphics are just fantastic and help make this the best game of its kind ever produced in any electronic game format. Even the scoreboard is gorgeous. Each win, place, or show is represented by an on-screen trophy of some sort (including golden wrenches, loving cups, and statuettes). Players who put a great premium on realism and are bothered by the idea of "picking up" things like engines and tires on the fly must take warning. There are many such surreal touches in this game. For players in search of a super racing simulation, R-C Pro-Am fills the bill perfectly.