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R.C. Pro-Am (NES)

80
MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.

User Reviews

My personal favourite NES game! Luke Eeles (3) 4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars
the $#^$% yellow-car cheats! Jeff Koerner (32) 3 Stars3 Stars3 Stars3 Stars3 Stars
One of the few racing games I actually like. Pixelspeech (955) 3.6 Stars3.6 Stars3.6 Stars3.6 Stars3.6 Stars

Our Users Say

Category Description MobyScore
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.5
Overall MobyScore (31 votes) 3.7


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
90
All Game Guide
I recommend this game to all ages. It's a rare game indeed that can capture the attention of young and old alike, and have a skill level achievable by amateurs and still hold it's weight with pros.
85
The Games Machine (UK)
Technically superb, RC Pro-Am features overwhelming playability. Its excellent graphics, profusion of enjoyable tunes and professional presentation even put it head and shoulders above other Nintendo games. Scrolling is as smooth as anything yet seen on a console and the fun derived from racing cute cars is unbeatable.
85
ACE (Advanced Computer Entertainment)
Technically superb, RC Pro-Am features overwhelming playability. Its excellent graphics, profusion of enjoyable tunes and professional presentation even put it head and shoulders above other Nintendo games. Scrolling is as smooth as anything yet seen on a console and the fun derived from racing cute cars is unbeatable.
85
Power Play
Technisch ist das Programm ohne Makel. Besonders erwähnenswert sind Musik und Sound- Effekte: fast meint man, einen Amiga vor sich zu haben. Wenn man die Steuerung erst einmal im Griff hat, spielt sich R.C. Pro-Am schlichtweg göttlich. Schmeißt Eure Matchbox Autos weg, kauft Euch ein Nintendo: R.C. Pro-Am ist das spritzigste Autorennen, das ich kenne - und dabei völlig bleifrei.
83
Video Games
So ein Autorennen habt Ihr noch nicht erlebt: Vier Töff-Töffs brummen auf zwei Dutzend Pisten.
75
Jeuxvideo.com
On comprend aisément pourquoi le titre s'est vendu à plus de deux millions d'exemplaires : avec R.C. Pro-Am, on tient indéniablement un candidat au titre de meilleur jeu de courses 8 bits… En solo. Le mode multijoueur reste en effet le grand absent de la cartouche. Pour le reste, le titre de Rareware signe un quasi sans-faute : avec un gameplay profond, fun et une progression qui gagne en difficulté au fil des circuits, le jeu se révèle addictif et entraînant. Cet ancêtre spirituel de Mario Kart possède donc sa place dans le gratin des meilleurs jeux de course sur la machine de Nintendo. Mais il est difficile de ne pas lui préférer son successeur : meilleur sur tous les points et qui répare l'absence de mode multijoueur...
75
The Video Game Critic
This innovative title introduced several new concepts to the overhead racing genre. R.C. Pro-Am puts you up against three CPU-controlled vehicles on 32 tracks of increasing difficulty. The cars are large for an NES game, and the screen scrolls rapidly as you whiz around the tracks. You can't see too far ahead, but arrows on the road help you anticipate upcoming turns. Still, it can be difficult to make some turns even when you know they're coming. Spicing up the contests are acceleration arrows and the ability to fire missiles at the other racers. These may seem pretty standard by today's standards, but in 1987 they were pretty original. R.C. Pro-Am is still a lot of fun to play, but the AI is undeniably cheap as CPU-controlled cars are almost impossible to shake from your tail.
60
Computer and Video Games (CVG)
Some of you may remember my interview with Nintendo boss Bruce Lowry a few months ago and he said that one of the major reasons for the success of the Nintendo is the longevity and playability of the games. He was not kidding!