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If you're a big fan of RoboCop, or decent side-scrolling action/adventure shooters, then this game is a must. It's familiar fare that offers some interesting features like the message bar and the Repair Section. If your NES neighborhood is in trouble, you can call the police, or better yet, call RoboCop.
Boasting graphics reminiscent of the original NES Batman, Robocop 3 offers strong head-to-head battle action across a scrolling landscape of varying heights. The action moves at a decent pace, with the prerequisite bosses and enhancement cinemas, but the gameplay, although awkward at times, is still fun.
Late in the game,
RoboCop acquires a jetpack which he must use to ﬂy through the
level, picking up fuel icons along the way. It’s not quite as good as
the original, but solid on its own and still worth a play.
There are five lousy levels in this game. Any more than five would be criminal, and Probe, the developers, knew this. The enemies are always on your tail and they never stop shooting you. It will take three or more bullets to kill them, unless you have an upgrade. But yeah, Robocop 3. It’s terrible, just like the last two.
This is ultimately the lazy tie-in that I feared. It's a generic action game with bad graphics and only five short stages. It's clear that the developers had little time to make a game they had almost no interest in. You could throw a RoboCop 3 cartridge into a landfill and find a better 8-bit action game. Nope, I won't buy that ... not even for a dollar!