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Rocket Ranger should have just been a strategy game. Sending out your spies to retrieve information from around the world is intriguing, while the shooting portions are absolutely worthless. They should have nixed the kidnapped scientist/daughter aspect too. At one point, the daughter can be transformed into a mindless zombie (crazy alien technology!), with absolutely zero consequences for the game. So what’s the point of saving her? Even if you do save them, they get kidnapped again anyway, thus forcing you to repeat the cycle of stages. Rocket Ranger could have been a war hero, like the Rocketeer. Instead, he’s getting people to buy him drinks at the local suds emporium and all his stories begin with, “Did I ever tell you about the time…” Sad.
Well, it looks like I'm nearing the end of this review, and I have yet to cover a few things. So I'll just cram them into this final paragraph. You have to pause the game or beat it in order to hear any music. The music sucks. There would need to be more gameplay for the controls to be any worse. There's not a whole lot you can do to avoid losing the game. "Powerless the Video Game" would be a more appropriate name. I had to constantly reload the saved game on my emulator in order to beat it. I really wish I hadn't wasted the time.