MobyRanks are listed below. You can read
here for more information about MobyRank.
72
Power Play
Für Ballerspielfreunde wird hier einiges geboten. Eigentlich schon ein Muß sind die mit verschiedenen Taktiken zu bekämpfenden Gegner und eine wechselnde, interessante Grafik. Ein neuer Spielgedanke hingegen ist dagegen das Labyrinth in "Section Z". Bis man erst mal herausgefunden hat, welche Transporter zu den verschiedenen Abschnitten führen, wird einige Zeit vergehen.
42
Total!! UK Magazine
Narrowly avoids the scrap-heap and manages to scrape in as a game worth playing if you can't find anything else. All right for a bit of shooting practice, but that's all it's got to offer.
0
The Video Game Critic
As you blast formations of generic objects, it's possible (but difficult) to acquire power-ups that boost your speed, energy, or firepower. Your ship can absorb several hits, but remarkably, your health isn't displayed anywhere on the screen! You'll find two exits at the end of each tunnel, but while these are meant to make the game less linear, they're actually very annoying. Determining where each exit leads requires trial and error, and you'll often inadvertently return to areas you've already completed! Talk about aggravating! And instead of gradually increasing in difficulty, Section Z places you in impossible situations in the early going. The game doesn't make much sense, and the instruction manual is equally incomprehensible. I couldn’t find any redeeming qualities in this clunker.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
2.2 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
2.5 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
2.0 |
| Sound / Music |
The quality of the sound effects and/or music composition |
2.8 |
| Overall MobyScore (4 votes) |
2.4 |
User Reviews
There are no reviews for this game.