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67
NES Archives
I thought this one was going to be amazing, instead it is only decent. I would love to talk to people who love this one to see what they do to keep it fun. For me, it is just too easy to be fun for more than a few minutes.
67
The Video Game Critic
Now this is an original concept, and I think I like it! Super Dodge Ball is a contest between two teams playing in two connected boxed areas. Each box holds one team's "target players", with offensive players lining the perimeter. The goal is to knock out all of your opponent's target players, each of which has his own life meter. You can pass the ball around, jump, duck, and catch a ball thrown at you. There's nothing more satisfying than nailing an opponent in the back of his head! Graphics are not Super Dodge Ball's strong suit. There's a terrible amount of flicker, and the scrolling is extremely choppy. When you don't have the ball, your control is alternated between your players, which is confusing. But despite its flaws, this innovative game has become somewhat of a cult classic over the years.
| Category |
Description |
MobyScore |
| Gameplay |
How well the game mechanics work (player controls, game action, interface, etc.) |
4.3 |
| Graphics |
The quality of the art, or the quality/speed of the drawing routines |
3.7 |
| Personal Slant |
How much you personally like the game, regardless of other attributes |
4.3 |
| Sound / Music |
The quality of the sound effects and/or music composition |
3.9 |
| Overall MobyScore (9 votes) |
4.1 |
User Reviews
There are no reviews for this game.