Description
The Princess has been kidnapped by King Koopa (again) and it's up to Mario and Luigi to save her (again). Not to be confused with the western
Super Mario Bros. 2, this sequel to
Super Mario Bros. is very much an expansion to the original, with many reused graphics and concepts, though new ones are also present.
Instead of offering a two-player mode as in the original, this game allows you to choose between a Mario mode and a Luigi mode, with each character handling differently. Mario has tighter ground control, while Luigi has greater jumping capabilities.
Power-ups remain the same: Super Mushrooms grow a brother from small to Super size, Fire Flowers give them the ability to throw fireballs at enemies, Starman makes a character temporarily invincible, and a 1-Up Mushroom will give one more life. New to this game is a power-down, a Poison Mushroom which will harm you as if it were an enemy.
The goal is still to survive from the left side of the level to the right, avoiding perils and bopping enemies along the way, progressing through a series of 8 worlds with 4 levels each. That is, unless a warp zone is found allowing areas to be skipped. There are new tricks that work for and against the player, though. Some piranha plants will come out of their pipe even if you're standing right next to them, and bloobers now appear outside of the water. Wind can be present to alter how jumps will behave. Some warp zones will actually take the player to an earlier level instead of to a later one.
Alternate Titles
- "Super Mario Bros.: The Lost Levels" -- US/European Wii title
- "スーパーマリオブラザーズ2" -- Japanese spelling
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Trivia
Because the game is way harder than the original
Super Mario Bros. Nintendo decided not to release this title in the US and Europe. Instead they changed the graphics of
Doki Doki Panic and released it as
Super Mario Bros. 2 in the west.