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Super Mario Bros. (NES)

90
MobyRank
100 point score based on reviews from various critics.
4.2
MobyScore
5 point score based on user ratings.
Written by  :  Stsung (53)
Written on  :  Jul 25, 2008
Platform  :  NES
Rating  :  5 Stars5 Stars5 Stars5 Stars5 Stars

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Summary

Friday 18 October 1985: the Messiah of the console industry is born!

The Good

Where do I begin?

The game immediately hit with audiences, something impressive in 1985, with the video game crash of 1983-1984 still a raw wound for the business. The aforementioned crash was caused by an incredibly high rate of crappy games-- 90+% of games released in '83-'84 are EXTREMELY bad. This game's graphics, sounds and music are almost as good as contemporary Commodore 64 and other PC games. The game play is just awesome, the controls are very specific and friendly. B is jump, A fires weapons when tapped, if held, you can run, and the gameplay is simple but fun: You go from point A to point B on every stage, jump over koopas and goombas, hit coin boxes, and bash other obstacles that get in your way, and jump up the flag for points at the end. Quite often one of the coin boxes reveals a mushroom that allows you to grow to a big Mario, or a flower that makes you shoot fireballs. There are 8 worlds, each with four stages (the last stage has a boss on each world).

The music is just awesome and makes want to hum-along and keep you playing. Even the game-over music is amusing to hear. You won't feel any frustration or disappointments with this game.

The Bad

The level designs get a bit repetitive at times and gets incredibly hard towards the end, but other than that, I have no complaints.

The Bottom Line

Behold, this is the game that pulled the console video game industry out of life support in 1985 and eventually make an impressive recovery. No other game since the early Atari ones has made an enormous impact as this one!

One for your library, and is every cent's worth of your money!