Super Pitfall Reviews (NES)

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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the NES release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 2.0
Graphics The quality of the art, or the quality/speed of the drawing routines 2.1
Personal Slant How much you personally like the game, regardless of other attributes 1.8
Sound / Music The quality of the sound effects and/or music composition 1.9
Story / Presentation The main creative ideas in the game and how well they're executed 1.8
Overall User Score (16 votes) 1.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Once you get past all of these flaws, though, it's kind of a fun game. You can spend a lot of time exploring, and it does grow on you after a while. It's really only one of those games that you play to kill some time. Pitfall has since moved beyond this, like Pitfall: The Mayan Adventure (SNES, Genesis, Sega CD) and the upcoming Pitfall 3D: Beyond The Jungle (PlayStation), which look like the true descendants of Pitfall, and not too many people even remember Super Pitfall anymore. The lost chapter in Pitfall history is destined to stay lost, I believe.
VideoGame (Mar, 1991)
Em um labirinto infestado por aranhas, escorpiões e outros seres perigosos, o herói deve encontrar e libertar sua sobrinha, que está petrificada. Para isso, é necessário achar antes o antídoto.
Super Pitfall has a lot of issues that prevent the seamless transfer from Atari to Nintendo. Both graphics & music don't do it justice and the control is poor enough to cause a fair amount of unnecessary frustration. This version really inspires one to play the Atari 2600 version and relive it's awesomeness. Super Pitfall offers very little, especially to those who've played the unique original.
When creating a sequel to or upgrading a great game, designers should keep one thing in mind: the game needs to be at least half as good as its inspiration. Pitfall is one of the best Atari 2600 games; Super Pitfall is one of the the worst NES games. Enough said!
The Video Game Critic (Jun 11, 2001)
In an attempt to resurrect its biggest hit, Activision gave Pitfall Harry a Nintendo makeover for this ill-advised "update". Sadly, the only thing Super Pitfall accomplished was to make people want to play the original Pitfall (Atari 2600, 1982). In this version Harry is short and pudgy with a bright blue outfit. Initially the scenery consists of ruins and pyramids, but it soon degenerates into a dreadful maze of generic underground platforms. The waterfalls that looked so inviting in Pitfall 2 look like blinking blue blobs in this game. The jumping controls are dreadful, and the collision detection is utterly horrendous! You're armed with a gun, but too often your shots pass right through their intended targets! Cheap hits and bad background music apply the finishing touches to this disappointing debacle.
To sum up, "AAAARRRRGGGGHHHH!!!". That's about all I can say! Just WRITING about this filth depresses me more than any T*HQ game ever could, and as such, gets my vote for one of the top three worst games ever for this system. I can say no more.