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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Overall MobyScore (10 votes)
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Super Sprint couldn't fail to impress because of three reasons: its speed, the competitive edge which leads to some serious late night joypad bashing, and the opportunity for some mindless brutality. What more could be asked from any game?
The Video Game Critic
So what's not to like? Well, although you'd expect this to be a kick-ass four-player game, it only supports two players. As a one-player game Super Sprint lacks challenge, and I got really tired of lapping my brain-dead CPU opponents. The courses feature a few scattered trees, but more imaginative scenery would have been nice. The background music is kind of goofy and repetitive. Super Sprint is one of those games that looks like pure fun but fails to deliver on its promise.