User Reviews

Why did they bother? Oh right, the money Multimedia Mike (19807) 0.4 Stars0.4 Stars0.4 Stars0.4 Stars0.4 Stars
Totally Should Have Been Recalled ETJB (450) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 1.3
Graphics The quality of the art, or the quality/speed of the drawing routines 1.9
Personal Slant How much you personally like the game, regardless of other attributes 0.9
Sound / Music The quality of the sound effects and/or music composition 1.3
Story / Presentation The main creative ideas in the game and how well they're executed 1.4
Overall User Score (19 votes) 1.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
VideoGame (Mar, 1991)
Quaid deve voltar a Marte para recuperar sua identidade – ele foi vítima de uma lavagem cerebral. Para isso, deve encontrar uma mala, que contém a passagem do ônibus espacial. O problema é que em seu cérebro foi instalado um apararelho para localizá-lo: ele sempre estará cercado de inimigos.
Power Unlimited (Sep, 1993)
Nog zo'n slecht spel-gebaseerd-op-de-film. De baas van Acclaim vertelde onlangs in een interview dat men destijds spellen als dit in twee weken in elkaar liet zetten door een team van drie onervaren programmeurs. En dat is goed te zien in Total Recall.
Expecting to experience the level of depth found in a well-written short story or a well-directed movie may be unrealistic, but one should at least expect a decent slug fest. Unfortunately, this is a below average game with a handful of mildly entertaining scenes.
Power Play (Jan, 1991)
Warum ist Quaid so dumm, sich von jedem dahergelaufenen Bösewicht vom rechten Weg abbringen und in dunkle Seitengassen locken zu lassen? Vor allem, wenn ihm diese außer einer langweiligen Prügelei nichts zu bieten haben? Diese Sequenzen hätten erst gar nicht programmiert werden sollen, zudem sie der Spieler (hat er den Bogen ersteinmal raus) sowieso mit einem Sprung umgeht. Ansonsten muten weite Teile an wie ein grafisch stark abgespecktes "Double Dragon". Auch in Sachen Fairneß und Spielbarkeit müssen die Programmierprofis von Interplay von ihren japanischen Kollegen noch einiges lernen.
The cartridge is playable, and there’s certainly plenty of action – enemies and projectiles come at you from all angles – but the controls and rhythm of the game have a clumsy feel that makes it less than entertaining.
In the movie of the same name, Arnold's character's memory was erased! This game, based on that movie, should also have it's "memory" erased! Total Reject!
25 (Nov, 2013)
Total Recall is bad, but it is playable – which is more than I can say for Deadly Towers, Hudson Hawk, Beetlejuice, and so on. I’m not sure why, out of 700+ NES games, it was chosen to be the 8-bit whipping boy, but it doesn’t deserve the amount of scorn piled upon it. Should you, as Arnold’s character eloquently phrases in the film, “get your ass to Mars”? Nah, but there are worse fates.
Retroguiden (Jan 22, 2010)
Total recall är en ganska usel blandning av action och plattformshoppande. Man slåss, sparkar och hoppar över både fiender och kulor medan man tar sig framåt på banorna. I bästa fall kan man kalla det för oinspirerat för det händer inte mycket utöver det vanliga och allting har setts förut. Vad som dock drar ned ett redan dåligt betyg är den urusla kontrollen i kombination med den nästan helt värdelösa kollisionshanteringen. Som Arnold borde man känna sig som en kraftfull mördarmaskin, men i det här spelet förvandlas han till en trög rookie vars attacker missar oftare än de träffar.
SwankWorld (2008)
I sincerely have pity for anyone who paid full price for this game fifteen years ago. It's bad enough that you have to try to play through it over and over, and while you'll initially assume its lack of skill, you'll quickly learn that the game is at fault. You'll want to give up after three attempts at passing level 4. This is the first time in a long while that I've actually complained that I have to play and review a game. Nobody said reviewing games is a glamorous job after all.
Just Games Retro (Jul 27, 2001)
This game is something of a classic for video game reviewal. As the story goes, Electronic Gaming Monthly gave the game such an awful score that Acclaim threatened to pull all advertisements from the magazine in a bitter rage and childish revenge. It's made a disgraceful number of "Worst Games Ever" lists. Its horrors are known to people who haven't even played the game. In fact, no one in the history of gaming ever actually seems to have enjoyed it, feeding the reputation that the game is so hideous that every time a baby cries it means that somewhere in the world, someone is playing Total Recall. Can a video game really live up to such incredible negative hype? Well, I wasn't disappointed...
neXGam (2002)
An alle Leute die selbst miese Games mögen: Lasst dieses Spiel, umgeht es mit einem weiten Bogen. Dieser Lizenzschrott aus dem Hause Acclaim und Interplay hat soviel spielerischen Gehalt wie eine Instantsuppe und macht meiner Meinung nach taub und blind (angenehmer Effekt, wenn man das Spiel betrachtet). Filmfans lassen es erst recht Links liegen. Trashsammler sollten allerdings zuschlagen, den hier bekommt ihr den König der Müllspiele, die Cremé de la merde.
Defunct Games (Aug 06, 2012)
The game's poor visuals and grating music are the final nail in the coffin. Total Recall doesn't care what happens to this character, so why should you? You'll spend much of the game banging your head against terrible level designs, unrelenting A.I. opponents and a control scheme that is unresponsive. Total Recall is why people continue to hate games based on movies. Total reject!