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A better analogy to compare Ninja Gaiden and Project Doom would be an elegant action film like The Matrix versus an over-the-top, kill/explosion-fest like Commando. Ninja Gaiden, like The Matrix, is a more satisfying experience overall, complete with a good story and one of the best soundtracks of all time. Project Doom, like Commando, is brash and ridiculous – and potentially more fun, depending on your mood. Trash art.
The car stages play like vertical shooters, with flying cones and roadblocks that are great fun to plow into. The backgrounds look outstanding, with gorgeous city skylines comparable to those in Streets of Rage on the Genesis. With its killer graphics, addictive gameplay, and nonstop action, Vice: Project Doom will push your NES to the limit.
Vice: Project Doom is a clever mixture of Ninja Gaiden (1989, NES) due to its relentless enemy waves and precision platforming, and Golgo 13: Top Secret Episode (1988, NES) for its diverse gameplay styles and storytelling. It's an ambitious title that succeeds at every turn and manages to pull off the tricky multi-genre approach with ease.
So while Vice: Project Doom won't win any awards for creativity and won't unseat Ninja Gaiden, it still turns out to be one of the top platform titles for the NES. Just about everything in this cart is first-rate from the graphics to the action and even though the sounds and story could have been done better it's still an excellent game to check out every once in a while. Definitely one the many unheralded titles in the vast NES catalog.
These days Vice: Project Doom is all but forgotten by most gamers. Heck, even Sega (the game's license holder) can't remember this game. But don't let that stop you from hunting down one of the very best 8-bit games. With it's fantastic story and easy controls, Vice: Project Doom is a must-own. It may sound like a strange mixture of game modes, but you owe it to yourself to play this amazing action game.
The controls are as good as you could ask for, and the graphics are pretty impressive, too. The backgrounds in the action scenes continued to amaze me with their detail, level after level. Overall, you can't go wrong with this game. It has everything an action-game lover would ask for.
Malgré le défaut énuméré plus haut, tout le reste est impeccable et on a ici un jeu "top notch" digne des grands. Je ne peux pas faire autrement que de vous le recommander fortement si vous aimez les jeux d'action sans pour autant qu'ils soient trop difficiles.
Interspersed with the
side-scrolling modes are two overhead car shooter stages and two
first-person rail shooter levels. These are not the deepest, but are
polished and a nice bonus and change from the standard levels.
Technically, the game is excellent, with great graphics, music, and
nice cinematic cutscenes that drive a twisting, techo-thriller story.
Overall, this is a fun little hidden gem on the NES. I has interesting interesting variety of gameplay seldom seen so nicely together. The graphics really capture the mood of a cheesy 80’s action flick and the cut scenes help to flesh out the hard to follow narrative (the weakest part of game – but not really relevant to how fun the game is). I’ve come back to this game a lot more than I expected – even more than some of the Mega Man games.
Although forgotten by time I’m here to shed some light on it. Vice Project Doom, although derivative, is every bit as good as the old classics that are held up in reverence. It occurred to me that Sega is more than likely the rights holder due to their acquisition by Sammy but I doubt anyone even remembers this game. At least you have me to recommend it if they won’t.
It's a knock-off of about six games that adds no real elements of its own. Who cares? Vice: Project Doom is a quality effort; had more games like this been made late in the NES's life, it may have stayed popular even longer into the 16-bit wars. VPD is definitely worth the pittance that most resellers charge for it (after all, if someone hadn't ripped off 'The Honeymooners', do you think we'd have 'the Flintstones'? More importantly, would we care? Ok, maybe that wasn't the best analogy...you'll still like this game though).
By the time you finish this one, you'll realize everything here is fairly standard. However, it doesn't do anything particularly wrong either. Each segment of the game is well put together and it all feels like the same title done by the same designers, somewhere that other attempts similar to this have failed. You really do get a lot for your money here.
Vice: Project Doom is a sci-fi adventure from American Sammy that's loaded with action, plot twists and thrill-packed stages. Most of the game takes place in the classic running and jumping side-view. Some stages, though, look at the action from a totally different angle. Overhead driving scenes and first-person perspective keep the game new and exciting.
Vice é um emocionante jogo de luta, bem ao estudo dos já bem conhecidos games da série Ninja Gaiden. A ação, porém, é bastante variada neste jogo. Perseguições pelas avenidas de uma grande cidade e também cenas de luta na selva, em casas e pântanos sombrios garantem a este game muita emoção.