Description
Welcome to Shadowvale, where the last remnants of magic remain in this world and where fantastic creatures thrive and the strange is ordinary.
Nethergate is played from an isometric view and the game view scrolls tile by tile. You can play from two sides: the Celts or the Romans. If you choose to be the Celts, you fight to protect Shadowvale from the conquering Romans and attain freedom for your people. If you choose to be the Romans, you work to bring order to the land and to remove the presence of a small rebelling tribe. The game takes place in the same world and dungeons no matter what side you play from, but the story and the way you'll be recepted in different towns are completely different.
The way you speak to people in towns is a bit static - they talk a bit, and subjects you can ask them about are highlighted in blue. The combat feels just right - click in the direction you want a party member to go, click in the direction of a monster if you want to attack it, select the cast spell option and click on the monster you want to cast the spell on. If you look at your characters' statistics, you will find about 30 skills and attributes as well as a disadvantage/advantage section. The manual outlines all of the stats and how they affect your character - the system is immensely complex. They give you enough of the rules that you
could in theory play the game on pen and paper, although it would take forever to conduct combat.
When you win battles and complete quests, your characters get skill points. You can then go to a training center to use your skill points and assign them to skills of your selection.
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Trivia
This game was developed by a single man, Jeff Vogel. He runs the company Spiderweb Software with his wife, Mariann Krizsan who manages the business side of their enterprise. They have been making shareware RPG's for many years. All of the art and sound is down by freelancers.