DescriptionSome years have passed since the brave hero Jazeta destroyed Dirth, the Emperor of Darkness. Peace has returned to the land of Neutopia. But there are still monsters roaming the countryside, and some of them were spotted near Yurius Shrine. Jazeta went there to find out what exactly had happened. But he never returned. His son must first of all find his missing father. Can it be that the shadow of Emperor of Darkness threatens the peaceful land again?...
Neutopia II is similar to its predecessor in every way. Navigating the hero from a top-down view, the player explores the vast countryside, fighting monsters in action-based combat. The game is not a true RPG; the protagonist does not gain any experience points from combat, only collecting money to buy supplies. In dungeons, the player can use bombs on walls to reveal secret passages, push stones, and fight many regular enemies and bosses.
- "ニュートピアII" -- Japanese spelling
Part of the Following Group
|"Neutopia II": A 16-bit "Dystopia"!||Wii||So Hai (371)|
|Shameless in design, competent in execution.||TurboGrafx-16||Will Ford (6)|
|GameFan Magazine||TurboGrafx-16||Oct, 1992||87 out of 100||87|
|Video Games||TurboGrafx-16||Dec, 1991||82 out of 100||82|
|Play Time||TurboGrafx-16||Jan, 1993||81 out of 100||81|
|Nintendo Life||Wii||Sep 11, 2007||80|
|GameSpot||Wii||Nov 20, 2007||7 out of 10||70|
|Eurogamer.net (UK)||Wii||Sep 15, 2007||7 out of 10||70|
|Electronic Gaming Monthly (EGM)||TurboGrafx-16||Sep, 1992||28 out of 40||70|
|ASM (Aktueller Software Markt)||TurboGrafx-16||Jan, 1992||8 out of 12||67|
|Defunct Games||TurboGrafx-16||May 26, 2007||50 out of 100||50|
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