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Never Mind

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Developed by
MobyRank MobyScore
Atari ST
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Your task is to reconstruct a series of pictures by collecting scattered tiles and placing them in the right sequence. It's an apparently simple assignment on the surface, but don't be fooled. You will also have to cope with tile-pinching chess pieces, dissolving tiles and causeways, transporter tiles, and a horrendously tight time limit.


Never Mind Amiga Introduction screen
Never Mind DOS Level complete!
Never Mind DOS The first level
Never Mind Atari ST Gameplay on the third level

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The Press Says

Amiga Joker Amiga Dec, 1989 75 out of 100 75
Power Play DOS Mar, 1990 35 out of 100 35
Power Play Atari ST Apr, 1990 35 out of 100 35


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Only about the first half dozen or so maps were manually created. Without a map editor (and on a short deadline) it was hard work. After that, an automatic program was set up that randomly generated hundreds of maps overnight but culled 99% of them after testing for obvious issues. Each morning the shortlist of a dozen or so would be looked at and maybe half of them kept/added to the game. This continued for a few weeks until enough were generated to fill the game out.
Contributed to by Quapil (4741) and Kabushi (122866)