User review spotlight: Ultima IV: Quest of the Avatar (DOS)
Unit list, note the new enemies
Start of the game
Rescuing the Pawns, like the first game - only Knights can break the bars
Positioning a Knight or Pawn on these boxes turns them into Great versions (the yellow guys)
New obstacle - River of Death, touching the water will kill all your guys (including the King)
The Conjurer summons phantoms as the King passes by, so position Knights near by so you can take him out
Up against Heavy ArmorClads
There's a barrier at every 100 meters, only the King can break it
Last few meters in the castle
Just the Dragon left
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