User review spotlight: Carmageddon (DOS). Released in 1997.
Car setup in simulation mode
Some polygonal buildings liven up graphics a bit
Learn to drive on the tarmac, or get prepared to visit here often
During a race
Car damage is shown by a flashing red outline in the panel
Mode selection menu
Ovals aren't as easy as one could suspect: a single error can cost half a second
Not many options in arcade mode
It takes a lot of practice to get that second...
Results. The extra points might come in handy during the championship
Simulation adds car setup options, which
It's better to avoid collisions in simulation...
... or the car might suffer damage from collisions, indicated by a red outline in the car on the hud
A natural end to a bumpy ride
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