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Nexuiz

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Windows
63
...
Xbox 360
64
2.2
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Description

Nexuiz is a commercial remake of the 2005 open source shooter Nexuiz. In the future, arena battles are broad-casted over intergalactic TV and the player participates in it.

The game features nine maps with different themes and two playing modes (team deathmatch and capture the flag). However, each map has a fixed mode associated with it. The gameplay focuses on fast-paced play and the levels feature obstacles like transporters or jumping pads. The weapon selection (all with secondary fire) follows the science-fiction genre standard and power-ups appear in the form of mutators. These can be either collected during the match or are earned after a kill steak or capturing the flag and are randomized (a set of preferred ones can be chosen outside the matches). There are about a hundred of those mutators, including temporary infinite ammo, low gravity or auto-jump for all participants.

The game is designed as multiplayer game, but there is a singleplayer mode in which the player competes against bots.

Screenshots

Nexuiz Windows Start of a bot match
Nexuiz Windows Main Menu

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User Reviews

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The Press Says

3D Juegos Xbox 360 Feb 29, 2012 8 out of 10 80
Hardcore Gamer Magazine Windows Feb 26, 2012 4 out of 5 80
Vandal Online Xbox 360 Feb 29, 2012 7.5 out of 10 75
Out Of Eight Windows May 28, 2012 6 out of 8 75
Gameplay (Benelux) Xbox 360 Mar 31, 2012 68 out of 100 68
Armchair Empire, The Windows Jun 18, 2012 6.5 out of 10 65
Jeuxvideo.com Xbox 360 Mar 01, 2012 12 out of 20 60
AusGamers Windows May 23, 2012 5.5 out of 10 55
Gamer.no Xbox 360 Mar 12, 2012 5 out of 10 50
GameSpy Windows May 22, 2012 2 Stars2 Stars2 Stars2 Stars2 Stars 40

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Trivia

Cancelled PlayStation 3 version

A PlayStation 3 version was announced, but cancelled in August 2012.

Controversy

The contributors to the original Nexuiz were not happy when founder Lee Vermeulen sold the name, website and the game code to IllFonic. They felt betrayed of their work as Vermeulen did not work for the project in years. Also IllFonic refused to share their improvements to the code with the open source team (this issue has been resolved later, though). In conclusion, the remake features significantly less content than Nexuiz (2005) and the original team founded a new project named Xonotic.
Contributed to by Patrick Bregger (122609)