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I have to admit that this is the prettiest N64 football game. It has decent gameplay and commentators that are better than average. However, I must also admit that Madden 2001 features some unbelievable gameplay features. Depending upon the experience you crave you may want to check both games out first.
I have to wonder if this will be the last chapter in this series. The football-sim market is already crowded, and it doesn't seem like there's a need for a franchise that doesn't raise the bar. And this game, though competent, certainly does not push the envelope. I'd only give NFL Quarterback Club 2001 a look if John Madden's voice drives you into homicidal fits of rage.
To be fair, I am being a little hard on NFL Quarterback Club 2001. The game isn’t nearly as bad as I made it out to be in most of this review. However, the game does suffer from some fairly annoying flaws. Taken singly, none of them are serious enough offenses to blunt an otherwise solid football game, but taken as a whole, even the best game would get weighed down. NFL QBC 2001 is firmly mired in mediocrity and it doesn’t look like it’s going anywhere anytime soon. Dreamcast owners looking for a great football experience, should look at SegaSport’s NFL 2K1.
(Sep 05, 2000)
The question is, how desperate are you for an N64 football game right now? Hopefully not at all because NFL QB Club 2001 will more than likely disappoint. Unless you are a hardcore fan of the Acclaim football series, then I'd suggest putting this title on your rent list instead of into your shopping cart. While it does make significant improvements to last year's game, that alone just doesn't make it a good football game overall. My advice to Acclaim would be to simply drop the QBC franchise altogether and focus on its more promising baseball and first-person shooter games. It looks like EA's Madden NFL 99 is still the reigning N64 champ, but be sure to look back for our full review of Madden NFL 2001 when it finally ships. Chances are, either title will bring you more pigskin for your buck.
There were few games the press speared more viciously last year than Acclaim's NFL QB Club 2000. Although it fully deserved what it got, this year's edition is a genuine improvement in a few important areas. However, like a knee with completely torn ligaments, no amount of reconstructive surgery is ever going to make it like new. QBC 2001 features a much better passing game and an amazing wealth of options, yet underneath the scar tissue is a joint that just does not move smoothly. The animation is crude, the controls are awkward and your team AI is frustrating. While it is a passable multiplayer experience, with the far superior NFL2K1 already in the game, this one can stay on the bench.
It's clear that NFL QB Club 2001 is trying to play catch up with Sega's NFL 2K series, and the way things stand, QB Club still has a lot of cleaning up to do before it can smell as rosy fresh as Sega's superior offerings. Only die-hard fans of Acclaim's long-running series should bother with this title.
Playing NFL QB Club for the Nintendo 64 is much like watching a preseason football game; the choppy, sloppy gameplay soon grates on your patience. To make matters worse, last year's frame rate woes still persist, especially for those lacking Expansion Paks. For fans of last year's version, this game still is as enjoyable as before, but other games out on the market are probably more worth pursuing.
After a rather solid debut on the Nintendo 64 a few years back, this franchise has consistently been trounced by the superior games from EA Sports. Again this season, there is no comparison. As much as I like football games, I could not find much to like about QBC. After Madden 2001, this game plays and looks pretty horrible. The players appear as though they are always juiced up on caffeine and jerk around the screen like wounded flies. Given that, the play is muddled with rather unresponsive control.
(Aug 29, 2000)
No matter how hard QBC 2001 tried, I could have told you six months ago that it would fail to measure up to even last year's NFL2K. It blows my mind that anyone would believe such a title was worth releasing in light of the painfully evident fact that this game fails to do even that, much less live up to the legacies that are sure to be created by this year's efforts from EA and Sega. I would continue to rail on this game, but to tell you the truth, I kind of feel sorry for the series at this point. NFL QB Club 2001 tried really hard to improve this year, but is so lackluster in so many aspects of execution that it pains me to see a company be so desperate that they feel like they have to release such garbage on the public, because it honestly has no business on a next-generation console. Yes, it is that bad, and no, I'm not just saying that. This game is not even worth a rental. With 2K checking in at $19.99 and the next round of titles mere days away, don't even kid yourself.
At first, I thought that this game might be a practical joke. Now I suspect that Acclaim made the N64 version of QBC so ugly that the awful DC port would look good by comparison. Like its brittle coverboy, Brett Favre, QBC is washed up, a mere shadow of what it once was. At least Favre can blame his descent into mediocrity on tendonitis.
You have to wonder if Acclaim really expected this to present any kind of challenge to Sega's stellar NFL 2K games. It's no contest. At first glance, QB Club doesn't look all that bad. The players are nearly as detailed as those in NFL 2K and Mike Patrick and Randy Cross provide a respectable two-man commentary team. There are a few cool minor features like sideline team reactions and 10 yard measurements (which remarkably do not appear in ANY of the newer football games). But other than that, QB Club has little to offer.