Tom Clancy's Splinter Cell Reviews (N-Gage)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for the N-Gage release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpy (Dec 04, 2003)
Splinter Cell is a great handheld game. The N-Gage version's co-op play pushes it above its GBA counterpart, and makes it a definite must-own. Who could've imagined the secret agent would thrive with a partner?
85 (Dec 17, 2003)
Splinter Cell ist bisher ganz klar einer unserer Favoriten unter den N-Gage-Spielen und hat sich seinen Award redlich verdient.
80 (Dec 05, 2003)
Qu'il se décline sur PC, sur consoles de salon ou sur portables, Splinter Cell conserve son haut niveau de qualité. Cette version N-Gage nous le prouve encore une fois.
70 (UK) (Dec 17, 2003)
Splinter Cell N-Gage is quite easily one of the strongest titles on the system to date. Weighing in at a rather short five or six hours (excluding the hour or so you'll get out of multiplayer), it's still an interesting take on sneak-'em-ups. Ubisoft should at least be commended for managing to craft a well-considered, playable handheld version without resorting to mindless platform action. If you can forgive Splinter Cell's brevity there's an enjoyable, sneaky twist on the platform genre waiting for you, incomparable to anything else on the format.
IGN (Jan 09, 2004)
Translating the excitement of stealth action to a two-dimensional setting is an ambitious task, and Splinter Cell does a solid job for the most part. It can be quite frustrating at times with its trial-and-error gameplay and the N-Gage's stifling screen-size, but where it really shines is in its ever-changing gameplay and great multiplayer modes.
GameSpot (Dec 12, 2003)
Splinter Cell for the N-Gage is ultimately a good effort at trying to capture the original game's suspenseful gameplay in a 2D side scroller--making for a different sort of action game--as well as a pretty faithful adaptation of Splinter Cell's original design.
Retro Game Reviews (Jul 26, 2016)
Tom Clancy's Splinter Cell: Team Stealth Action is a great idea but despite the promising move to 2D the gameplay and level design are generally bland. The terrible controls make the action infuriating at times and getting through each mission can be a real chore for what amounts to little reward.
Si on devait résumer, on dirait que la partie mono-joueur est un portage pur et simple de la version Game Boy Advance. Les nouveautés, minimes, apparaissent avec le mode à deux joueurs en Bluetooth. Malheureusement, ce mode n’est pas exploité aussi bien qu’il aurait pu l’être et reste donc passable. A ce propos, aucune fonction Arena n’est disponible, le réseau n’étant pas encore disponible à la sortie du jeu.
Even in 2-D, Splinter Cell is fun. It's certainly flawed, and Chaos Theory on the N-Gage would prove the console could handle the series in 3-D. That would be the version to play. This port isn't terrible, just lacking in a few areas and missing some key high points of the other versions.
Det som till en viss del räddar spelet är att det är osedvanligt snyggt och att huvudpersonen Sam Fisher har en imponerande samling med akrobatiska rörelser till sitt förfogande; han kan hoppa, klättra, smyga, glida längs vajrar och göra allt möjligt annat. Först luras man kanske att tro att det gör spelet roligt, men det är bara en chimär.