DescriptionTiming smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
- "Nigel Mansell's World Championship Challenge" -- Working title
- "Nigel Mansell's World Championship" -- European title
Part of the Following Groups
- Formula 1 licensees
- Formula 1 racing games
- Nigel Mansell licensees
- Setting: African
- Setting: Australian / Oceanian
- Setting: City - Monaco
|Racing game with no realism and extremely dull gameplay||DOS||Mark Langdahl (346)|
The Press Says
|Nintendo Magazine System UK||SNES||Jun, 1993||87 out of 100||87|
|Amiga Power||Amiga||Jan, 1993||78 out of 100||78|
|Amiga Joker||Amiga||Apr, 1993||70 out of 100||70|
|GamePro (US)||NES||Oct, 1993||3.5 out of 5||70|
|Amiga Joker||Amiga CD32||Dec, 1993||70 out of 100||70|
|Joypad||Game Boy||Oct, 1999||69 out of 100||69|
|Power Unlimited||Amiga CD32||Sep, 1994||6.8 out of 10||68|
|Nintendo Magazine System UK||Game Boy||1993||61 out of 100||61|
|Mega Fun||Genesis||Mar, 1994||40 out of 100||40|
|Computer Gaming World (CGW)||DOS||Aug, 1994||30|
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Related Web Sites
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)