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Description

Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.

Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.

Screenshots

Nigel Mansell's World Championship Racing SNES The minimap shows where all the vehicles are on the track.
Nigel Mansell's World Championship Racing Game Boy Title screen
Nigel Mansell's World Championship Racing SNES Pit stop
Nigel Mansell's World Championship Racing DOS Behind a Ferrari

Promo Images

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Alternate Titles

  • "Nigel Mansell's World Championship Challenge" -- Working title
  • "Nigel Mansell's World Championship" -- European title

Part of the Following Groups

User Reviews

Racing game with no realism and extremely dull gameplay DOS Mark Langdahl (348)

Critic Reviews

Sinclair User ZX Spectrum Apr, 1993 90 out of 100 90
Nintendo Magazine System UK SNES Jun, 1993 87 out of 100 87
Amiga Power Amiga Jan, 1993 78 out of 100 78
Play Time Amiga CD32 Jun, 1994 76 out of 100 76
Video Games SNES May, 1993 73 out of 100 73
Atari ST User Atari ST Jan, 1993 70 out of 100 70
Joypad Game Boy Oct, 1999 69 out of 100 69
Play Time Game Boy Feb, 1994 67 out of 100 67
Nintendo Magazine System UK Game Boy 1993 61 out of 100 61
Computer Gaming World (CGW) DOS Aug, 1994 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars 30

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Trivia

Amstrad CPC version

Gremlin was close to can the game's release, claiming that it wanted to concentrate on the 16-bit market. However, due to Amstrad Action's readers campaign, which swamped publisher's office with letters demanding the game's release, the title finally reached the shelves. It appeared for the CPC 6128 only, and was put on both sides of one 3-inch disk.

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Contributed to by Kabushi (170767), Martin Smith (62867), Multimedia Mike (18611), Milkshaker (62) and Big John WV (25475)