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Timing smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.

Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.


Nigel Mansell's World Championship Racing Atari ST Standings
Nigel Mansell's World Championship Racing ZX Spectrum Now we're getting somewhere
Nigel Mansell's World Championship Racing Amstrad CPC Ready! GO!
Nigel Mansell's World Championship Racing Amstrad CPC When you select an option, you must select the country to race in.

Promo Images

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Alternate Titles

  • "Nigel Mansell's World Championship Challenge" -- Working title
  • "Nigel Mansell's World Championship" -- European title
  • "Nigel Mansell F-1 Challenge" -- Japanese Super Famicom title
  • "ナイジェル・マンセル F1チャレンジ" -- Japanese Super Famicom spelling

Part of the Following Groups

User Reviews

Racing game with no realism and extremely dull gameplay DOS Mark Langdahl (348)

Critic Reviews

Games Master SNES Sep, 1993 90 out of 100 90
Amiga Power Amiga Jan, 1993 78 out of 100 78
Total! (Germany) Game Boy Nov, 1993 2.25 out of 6 75
Total!! UK Magazine SNES Oct, 1993 71 out of 100 71
Power Unlimited Amiga CD32 Sep, 1994 6.8 out of 10 68
Score DOS Oct, 1994 65 out of 100 65
Nintendo Magazine System UK Game Boy 1993 61 out of 100 61 Genesis Jan 14, 2013 5 out of 10 50
PC Joker DOS Apr, 1993 42 out of 100 42
Mega Fun Genesis Mar, 1994 40 out of 100 40


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Amstrad CPC version

Gremlin was close to can the game's release, claiming that it wanted to concentrate on the 16-bit market. However, due to Amstrad Action's readers campaign, which swamped publisher's office with letters demanding the game's release, the title finally reached the shelves. It appeared for the CPC 6128 only, and was put on both sides of one 3-inch disk.

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