DescriptionTiming smiled on Gremlin with this licensed Formula 1 simulation, as Nigel's long quest for a championship had finally come good. The game was pitched somewhere in between a full-blown simulation like F1 GP and action games like Continental Circus. Only 12 cars were in each race, which could last from between 3 and 20 laps.
Before each race you can customize wing downforce, gear ratio, tyre selection and fuel load choices – pitstops are a standard feature of the longer races. The 16-bit versions include a unique 'Improve With Mansell' mode, in which a digitized version of Nigel's head appears in the top corner of the screen, offering instructions and praise.
- "Nigel Mansell's World Championship Challenge" -- Working title
- "Nigel Mansell's World Championship" -- European title
Part of the Following Groups
- Formula 1 licensees
- Formula 1 racing games
- Nigel Mansell licensees
- Setting: African
- Setting: Australian / Oceanian
- Setting: City - Monaco
|Racing game with no realism and extremely dull gameplay||DOS||Mark Langdahl (346)|
The Press Says
|Games Master||SNES||Sep, 1993||90 out of 100||90|
|Sinclair User||ZX Spectrum||Apr, 1993||90 out of 100||90|
|Nintendo Magazine System UK||SNES||Jun, 1993||87 out of 100||87|
|High Score||SNES||Feb, 1994||4 out of 5||80|
|ASM (Aktueller Software Markt)||Amiga||May, 1993||9 out of 12||75|
|Total!! UK Magazine||SNES||Oct, 1993||71 out of 100||71|
|GamePro (US)||NES||Oct, 1993||3.5 out of 5||70|
|Amiga Joker||Amiga||Dec, 1992||66 out of 100||66|
|PC Player (Germany)||DOS||May, 1993||62 out of 100||62|
|PC Gamer||DOS||Jul, 1994||40 out of 100||40|
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Related Web Sites
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)