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Ninja Commando

MobyRank MobyScore
Commodore 64
...
3.2
ZX Spectrum
...
2.8
Atari 8-bit
...
2.8
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Description

Players take control of a ninja and must guide him safely through various side-scrolling levels, jumping over pits, dodging obstacles and defeating other ninjas. In every stage, there are numerous doors that constantly spawn new attackers, although there are never more than four enemy ninjas onscreen at the same time. At first, the player's ninja can only defeat his enemies by jumping on them. Defeating three enemies in a row gives access to additional ranged weapons: shuriken, bombs, a flamethrower and a rifle. Apart from other ninjas there are also indestructible, moving obstacles and other enemies including golems, worms and birds.

Screenshots

Ninja Commando Commodore 64 The enemies move quickly, so it's sometimes difficult to time your jumps
Ninja Commando Amstrad CPC Kill him.
Ninja Commando Atari 8-bit Taking potshots at some weird balls
Ninja Commando Atari 8-bit Level 3 is purple like a colossal, level-sized plum

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User Reviews

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The Press Says

Computer and Video Games (CVG) ZX Spectrum Aug, 1989 70 out of 100 70
The Video Game Critic Atari 8-bit Aug 06, 2009 D- 16

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Contributed to by Hello X) (10990), Mobygamesisreanimated (10788) and JudgeDeadd (11696)