User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Ninja

MobyRank MobyScore
Amstrad CPC
...
3.5
DOS
...
3.2
Arcade
...
2.2

Amiga
Business Model Commercial
Media Type 3.5" Floppy Disk
Video Modes Supported OCS/ECS
Input Devices Supported Joystick (Digital)
Number of Players Supported 1 Player

Amstrad CPC
Minimum Supported System 464
Media Type Cassette Tape
Input Devices Supported Joystick (Digital), Keyboard
Number of Players Supported 1 Player

Arcade
There is no technical information on file for the Arcade release of this game. If you have the tech specs for this game, you can contribute them.

Atari 8-bit
Supported Systems/Models Atari XE Series, Atari XL Series
Minimum RAM Required 64 KB
Media Type 5.25" Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players: Offline 1 Player

Atari ST
Business Model Commercial
Minimum RAM Required 512 KB
Input Devices Supported Joystick (Analog)
Number of Players Supported 1 Player
Miscellaneous Attributes Color Monitor Required

Commodore 64
Media Type Floppy Disk
Input Devices Supported Joystick (Digital)
Number of Players Supported 1 Player

DOS
Business Model Commercial
Minimum CPU Class Required 8088 / 8086
Minimum OS Class Required DOS 2.0
Minimum RAM Required 256 KB
Media Type 5.25" Floppy Disk
Video Modes Supported CGA, Tandy / PCjr
Sound Devices Supported PC Speaker
Input Devices Supported Joystick (Analog), Keyboard
Number of Players: Offline 1 Player

ZX Spectrum
Minimum RAM Required 48 KB
Media Type Cassette Tape
Input Devices Supported Cursor Joystick, Kempston Joystick, Keyboard, Sinclair Joystick
Number of Players Supported 1 Player
Miscellaneous Attributes Definable Keys


Technical information contributed by B.L. Stryker (20702), 486pc (17967), NGC 5194 (17313), Martin Smith (63134), ZZip (795), Blood (1791), Servo (55827), Игги Друге (43863), formercontrib (157100), Tomer Gabel (4380) and Indra is here (19781)