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Animaniacs: Lights, Camera, Action! (Nintendo DS)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.5
Graphics The quality of the art, or the quality/speed of the drawing routines 5.0
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (2 votes) 4.3

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Warum machen die Entwickler nicht mehr aus dieser Lizenz? Sie schreit doch förmlich nach abgedrehtem Humor. Stattdessen liefert Warthog ein simples Jump & Run ab, bei dem man die Abwechslung mit der Lupe sucht. Einige Dialoge und kleine Ideen sind durchaus humorvoll, aber nur ein kleiner Lichtblick, während die gewöhnungsbedürftige Steuerung die Motivation arg drückt. Kleines Highlight des Spiels ist wie so oft der Auftritt der beiden wahnsinnigen Mäuse Pinky & Brain, die mit ihren Fähigkeiten zusätzlich Pep ins Spiel bringen. Doch leider machen sie das simple Spielprinzip nicht wett. Zudem werden die speziellen Fähigkeiten des DS ignoriert und man erhält eine 1:1- Umsetzung der GBA-Fassung. Schade!
So gern ich die Animaniacs auch im TV gesehen habe – spielerisch schwebt über den durchgeknallten Geschwistern seit jeher das Damoklesschwert des schlechtes Designs. Es gibt bislang genau ein gutes Game zur Serie, und das ist mittlerweile lässige zwölf Jahre alt. Der Rest ist erschreckend mittelmäßig, womit wir die perfekte Überleitung auf Lights, Camera, Action gefunden hätten - laaaaangweilig! Die Optik ist ganz nett, aber damit hat es sich im Grunde schon: perspektivische Probleme, missratene Steuerung, öde Akustik, belangloses Leveldesign – und nicht zu vergessen ein Passwort-System. Ein Anachronismus, den ich selbst auf dem GBA schon lange nicht mehr gesehen habe und auf dem DS nie zu sehen hoffte! Die Animaniacs scheinen einfach nicht für Versoftungen geeignet zu sein. Liebe Designer, tut euch und uns einen Gefallen und lasst sie einfach in Frieden ruhen!
Malheureusement pour eux, les Animaniacs ont du mal à convaincre dans leur escapade sur portable. Trop répétitif dans son gameplay, et pas forcément très intéressant non plus, on finit par se lasser de la cartouche.
Animaniacs: Lights, Camera, Action! has an nice premise, but the execution of this game is not so good. The controls really ruin the entire game because it makes it almost unplayable. If that wasn’t bad enough players have to keep up with passwords to continue their game. I didn’t know that we were still in the early 90’s. If you enjoy having your sanity and your Nintendo DS in one piece, avoid this game.
GameBump/Gaming Horizon
In the end, it looks pretty, but plays like the total opposite. The constant supply of fetch quests gets boring rather quickly, and it’s definitely a game someone over the age of seven probably wouldn’t be playing. I can’t recommend this game for anyone other than a parent looking to keep their kid busy or distracted and this game is the last thing the store has left on the shelf. If your memories of the Animaniacs involve the trio and company popping out of the watch tower on your television screen, then I suggest you keep them that way.
Gaming Nexus
This game, in all honesty, is a waste of your time. Its total offering is an antiquated platformer-adventure that’ll last you all of three hours and a four-player multi throw-in. It doesn’t matter if you’re a fan of the show. Buy something else.
Diehard GameFan
I tell you, NOTHING is more frustrating then progressing through a level for twenty minutes, hitting a slight snag, and spending the rest of the hour jumping all over the place trying to figure out how to get past it. The “one-hit kill” mode this game runs in is also pretty frustrating, as it can negate a LOT of progress almost instantaneously. I nearly threw down my DS in frustration when I hit a snag in the THIRD level. But luckily, cooler heads prevailed, and I simply set fire to my PSP. (BURN! BUUUURRRRRRRN!) Considering the combination of no save, hour-long snags, and almost none of the traditional Animaniacs humor I’ve come to expect and respect, I found no real reason to come back to this game. I just didn’t.
Video Game Generation
There's so much wrong with the game I don't know where to start. It looks like a GBA game, sounds like a bad GBA game, plays like a GBA game, is short, possesses little or none of the charm of the show it's based on, which by the way shouldn't be getting a videogame over a decade after it was actually popular, has isometric controls which I hate, and in general just is not fun at all. And did I mention the password saving system? Don't pick this up. Don't even think about buying it unless you're some kind of lunatic who buys everything that has to do with the Animaniacs. I'm not usually that fervent about not picking up games, but there are too many alternative games for the DS that you could be picking up instead, ones that actually make use of the system, to make this a viable addition to anybody's library. It's not terrible, but man, it's pretty bad.
Game Chronicles
Anyone older than 3 that picks this game up for themselves should really have their head examined. The reason is simple: Animaniacs is a child’s game through and through, but the gameplay is way too frustrating for the intended audience. The gameplay, sound, and story couldn’t get any more basic than this. Steer clear of this title at all costs because it’ll bore you to death in 30 minutes or less, guaranteed.