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B-17 feels almost like a demo game. It really could have used more content and more variety in all aspects. If possible, some kind of multiplayer mode would have been nice as well.
In the process of porting the game from the PC to the DS, Skyworks wisely fleshed things out a bit by incorporating the anti-aircraft portions and by giving players more turrets to juggle. It's just too bad they didn't do anything to make the actual shooting seem more interesting--or less repetitive.
B-17 Fortress in the Sky is sort of a fascinating failure. The game is overly simplistic, lacks variety in its missions and isn't nearly as playable as it should be. At the same time, it's an interesting approach to air combat that hasn't really been done in games, especially on the DS. Although looking at this game, there's probably a reason for that. If a buddy of yours owns this game, you might borrow it and satisfy your curiosity for twenty minutes. But I can't recommend actually spending any money on it.
So initially, there are some decent ideas, but whatever pleasure Fortress in the Sky provides is suffocated by the bewildering putrescence that surrounds it. Three minutes and ten seconds of fatally flawed gameplay, copied and pasted 24 times, just isn't worth your time.
It's hard to imagine anyone wanting to play the same three lame mini games over and over again through 25 missions, or even for more than three missions for that matter. Do yourself a favor and don't enlist in this war.
Incredibly shallow, even for a budget title. Difficult to recommend to aviation enthusiasts, DS collectors, or any reasonable gamer.
Il y a deux façons pour un jeu d'asseoir sa renommée : être très bon ou être extrêmement mauvais. Ambassadeur de la seconde catégorie, B-17 Fortress in the Sky est un de ces titres rares qu'il ne faut surtout pas manquer.