Battles of Prince of Persia - Development Team |
Executive Producer |
Yannis Mallat |
Senior Producer |
Bertrand Hélias |
Producer |
Geneviève Lord |
Associate-Producer |
Antoine Guignard |
Project Coordinator |
Mathieu Beaulieu |
Architect |
Sébastien Lahaie |
Lead Programmer |
Sébastien Lahaie |
System Programmers |
Marc-Olivier Riel, Mathieu Tremblay |
UI Programmers |
Alexandre Begnoche, Jean-Philippe Harvey, Martin Chénier |
AI Programmer |
Jacques Langlois |
Game Design Support |
Jacques Langlois |
Network Programming |
Hugues Landry |
3D Programmer |
Thierry Carle |
Special FX Programmer |
Jessy Gosselin-Grant |
Tools Programmer |
Dominic Spada |
Lead Game Designer |
Stéphane Brochu |
Game Designers |
Marc-Antoine Lussier, Christophe Rossignol, Gaëlec Simard, Peter Yang |
Artistic Director |
Mathieu Casgrain |
And also |
Philippe Bernard |
Graphic Designers |
Michel Etter, Patrick Dauphinais |
Menus and Interfaces |
Mathieu Leduc |
Lead Animator |
Frederick Taylor |
Animators |
Bruno Gauthier-Leblanc, Nicholas Minns, Gaëlle Robert, Quoc-Nghi Tran |
Data Management |
Christian Belisle |
Audio Designer |
Jonathan Pilon |
Special Thanks to |
Joanne Belzil, Franck Da Costa, Alain Bedel, Louis Martin Guay, Jean-François Ferland, Kim Gadbois, Philippe Côté, Stéphan Chabot, Isabelle Fortier, Sendy Gagné, Julie Tighe, Jean-Thierry Roy, Jonathan Gauvin, Stéphane Boutin |
Music and Game Mix |
Olivier Germain, Mathieu Rodier |
Sound Studio Manager |
Jérémi Valiquette |
Music Composed by |
Stuart Chatwood |
Script |
Corey G. May, Michael Wendschuh, Erin Martel |
Additional Text and Booklet |
Eva Bunodière |
Texts Revision |
Irene Plokar |
Local Editorial Marketing |
Sébastien Puel, Xavier Manzanares |
Localization Project Manager |
Corinne Isabelle Le Dour |
Project Closer |
Pascal Gauthier |
QC Studio Manager |
Éric Audette |
QC Project Manager |
Jonathan Moreau |
QC Team Leaders |
Jean-Dominic Audet, Mathieu Landry |
Testers |
Guillaume Beaulieu, Philippe Brault, Pascal Deschatelets, Alexis Désilets, Charles Faubert, Patrick Fagan, Pascal Lavallières, Nicolas Monteilhet-Labossière, Averikos Maltezos, Cédric Plante, Frédéric Blattman, Hugo Deschamps, Jean-Sébastien Primeau, Francis Beauchamp, Danielle Chapman, Jean-François Carrier, David Larose |
Platform Specialist |
Christian Chauvette |
User Testing Coordinator |
Marie-Pierre Dyotte |
User Testing Interviewers |
Jonathan Dankoff, Antoine Fortier-Auclair, Alexis Jolis-Desautels |
User Testing Lab Manager |
Caroline Martin |
Data Management Manager |
Martin Ayotte |
Ubisoft Montreal |
President |
Martin Tremblay |
CEO |
Martin Tremblay |
Executive VP Editorial |
Christophe Derennes |
VP Technologies |
Nicolas Rioux |
VP Continuous Improvement |
Michel Allard |
Publisher - Ubisoft Entertaiment |
President |
Yves Guillemot |
CEO |
Yves Guillemot |
International Production Director |
Christine Burgess-Quémard |
International Content Director |
Serge Hascoët |
Editorial Scenarios |
Alexis Nolent |
Cinematic Director |
Alexis Nolent |
Editorial Game Design Director |
Lionel Raynaud |
Editorial Gameplay Director |
Cyril Derouineau |
Worldwide Projects Coordination Director |
Anne Blondel-Jouin |
Associate Producer |
Mathieu Peyronnet |
PoP EMEA Marketing |
EMEA Managing Director - VP |
Alain Corre |
EMEA Marketing Director |
John Parkes |
EMEA Group Manager |
Sébastien Courmont |
EMEA Senior Brand Manager |
Emilie Garin |
EMEA Group PR Manager |
Stéphane Vallet |
Publisher North America - Ubisoft Entertainment |
President North America |
Laurent Detoc |
Vice President Marketing |
Tony Key |
Director - Marketing |
Hélène Juguet |
Senior Brand Manager |
Danny Ruiz |
Brand Manager |
Andrew Hui |