GOG Sale: 50% off Witcher 3! 80% off D&D classic games (Baldur's Gate, Icewind Dale, etc)

Castlevania: Order of Ecclesia (Nintendo DS)

Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
Not an American user?


Set in the early 19th century, this installment of the long running Castlevania series takes a slight departure from the typical series storyline. A secret monastic organization, Order of Ecclesia, is charged with finding alternative ways of combating the hordes of undead summoned by the ever-returning evil lord Dracula, as the Belmont clan has apparently gone into hiding. Shanoa, a young acolyte of the Order, is chosen for her extraordinary magical abilities to wield Dominus: the ultimate spell against evil. As she is about to complete the ritual to absorb Dominus a rogue acolyte named Albus steals the three tomes containing the spell. Shanoa is then dispatched to track down Albus and return him and the spell back to the Order.

Castlevania: Order of Ecclesia changes up the formula established with Castlevania: Symphony of the Night by partially reverting to the series' action game roots, introducing a series of small, mostly linear areas connected via an overworld map. Shanoa no longer has a native attack, nor can she equip a weapon; all her actions are executed via equipping glyphs (essentially souls in the previous Castlevania games). Three glyphs can be equipped, two action glyphs and a support one, allowing for great levels of player customization, as combinations of different glyphs allow Shanoa to execute devastating combos and special attacks. The game still retains its RPG leveling up system that rewards player with experience points for killing enemies, as well as the need to find HP and MP expansion capsules occasionally hidden just off the main path of the game areas. As Shanoa rescues villagers in the game's levels they will appear in the hub town and give her quests, such as hunting down rare materials or lost cats.

The multiplayer competitive race through timed courses returns from earlier DS Castlevanias, and is playable both through Wi-Fi and wireless connections. Also available on Wi-Fi and wireless is a shop feature, allowing you to select a cat middleman to sell any extra items you have as well as browsing items that other players' cats have made available.


Castlevania: Order of Ecclesia Nintendo DS An intro shot of Shanoa - personally, I find the new art style much better than manga look of C:DS and C:PR.
Castlevania: Order of Ecclesia Nintendo DS Stay away from those flying red monsters - once caught by one, all you can do is helplessly watch as your health is rapidly drained with not a thing you can do about it.
Castlevania: Order of Ecclesia Nintendo DS A save room.
Castlevania: Order of Ecclesia Nintendo DS Drac's castle makes a comeback - yey!

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews

Atomic Gamer Oct 27, 2008 90 out of 100 90
Bit-Tech Nov 30, 2008 9 out of 10 90
Gemakei (formerly Zentendo) Nov 05, 2008 9 out of 10 90
IGN Oct 20, 2008 9 out of 10 90
GameSpy Oct 22, 2008 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
Jeuxvideo.com Nov 28, 2008 18 out of 20 90
Game Over Online Nov 19, 2008 89 out of 100 89
Gamernode Nov 01, 2008 8.5 out of 10 85
Gaming since 198x Jan 06, 2009 3 out of 5 60
The Video Game Critic Nov 23, 2010 D+ 33


There are currently no topics for this game.



  • GameSpy
    • 2008 – #4 Nintendo DS Game of the Year
    • 2008 – Nintendo DS Action Game of the Year

DarkFalzX (4687) added Castlevania: Order of Ecclesia (Nintendo DS) on Oct 23, 2008