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Deep Labyrinth is a slow-paced first person dungeon exploration game for Nintendo DS. The movement is controlled with D-pad, while all of the game’s attacks are executed through touch-screen. Deep Labyrinth’s magic system requires the player to draw symbols – Kirie on a 3x3 grid, in order to cast spells. As the game progresses, the Kirie become more and more complex, eventually requiring strings of up to 9 unique symbols.

The game is split into two chapters different enough to be separate games.

In the first chapter tells the story of a boy named Shawn, whose family is stranded on the roadside by a blown tire. His parents go off to find help, but mysteriously vanish. As it’s getting late, and a storm is approaching Shawn and the family pet – dog named Ace, seek shelter in an apparently abandoned mansion close by, but as they do, both are transported into a bizarre fantasy world. Apparently, this world is a place where unneeded human memories are sent do be erased, and as we find out – Shawn’s parents’ memories of him and each other are scheduled for deletion. This sets our hero on a quest to save his family and, perhaps discover the dark secrets of the world of memories.

The second chapter casts you as a hero mysteriously transported into an unnamed dungeon, where he soon discovers a girl trapped in a crystal. The hero has a vague recollection of once knowing the girl, but it is suggested that she died long ago. From that point on the game becomes about escaping the dungeon and saving the girl.

The two chapters are different enough to be separate games. Chapter one is fleshed out with NPCs, dialogue, and story event cutscenes, as well as a several lengthy anime FMVs, while the second chapter is much darker, and features very little in terms of story, focusing on the combat instead.


Deep Labyrinth Nintendo DS Opening another door just to find Moccho behind it.
Deep Labyrinth Nintendo DS The place is run by friendly talking mice.
Deep Labyrinth Nintendo DS I messed up!
Deep Labyrinth Nintendo DS Battling a slime using stylus as a sword.

Promo Images

Deep Labyrinth Screenshot
Deep Labyrinth Concept Art
Deep Labyrinth Concept Art
Deep Labyrinth Concept Art

User Reviews

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Critic Reviews

Deeko Aug 17, 2006 7.5 out of 10 75
Nintendojo 2006 7 out of 10 70
GamesRadar Aug 16, 2006 7 out of 10 70
IGN Aug 16, 2006 6.5 out of 10 65
GameSpot Aug 17, 2006 6.3 out of 10 63
Cheat Code Central 2006 3.1 out of 5 62 Feb 01, 2007 12 out of 20 60 Dec 07, 2008 6 out of 10 60
Lawrence Aug 30, 2006 5.1 out of 10 51
RPGFan Aug 16, 2006 48 out of 100 48


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DarkFalzX (4878) added Deep Labyrinth (Nintendo DS) on Jun 14, 2007