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GNT - Generation Nouvelles Technologies
Certes, un petit coup de jeune n'aurait pas vraiment fait de mal à ce titre et l'aurait même sublimer. Si la politique des développeurs étaient de rester dans l'esprit du jeu Nintendo 64, c'est réussi. Malgré tout, revivre des challenges à la Mario Kart reste toujours le même plaisir de tous les joueurs. Les modes multi se révèlent vraiment efficaces pour stimuler les joueurs. Quant au solo, s'il n'est pas transcendant, il nous garde auprès de lui quelques bonnes heures de jeu. Le challenge de la réussite à 100 % vous poussera à tout remporter, étape par étape. Un jeu DS à conseiller.
"Diddy Kong Racing DS" é um game que proporciona diversão sólida e tem qualidades próprias, montadas sobre uma fórmula consagrada. Nem tudo nele funciona direito, mas há boas experiências no modo para um jogador e tem um multiplayer dos mais robustos. "Mario Kart" é hors concours nesta categoria, mas "Diddy Kong" também tem seu valor.
Computer Bild Spiele
Der Einzelspielermodus verpackt abwechslungsreiche, herausfordernde Rennen in eine lustige Geschichte. Besonders die Idee mit den drei grundverschiedenen Fahr- und Flugzeugtypen ist grandios und noch dazu ausgezeichnet umgesetzt, denn der clevere Streckenaufbau und die präzise Steuerung bilden eine gelungene Einheit. Dazu gibt's einen Mehrspielermodus, der über Funk und online problemlos funktioniert - das alles verspricht doch eine "gute" Fahrt.
The Video Game Critic
Diddy Kong Racing is just as fun as the original game, but this DS version does come up short in some regards. The graphics are surprisingly mediocre, with a lot of ugly textures and some serious clipping problems. The water looks like a pixelated pattern of blue and white squares, and the "fog" in certain stages (unintended or not) can make it hard to tell where the track is heading. Technical issues bring down the fun factor of an otherwise charming, addictive game. In terms of audio, Nintendo has managed to put together a collection of catchy, cheerful tunes that you can't help but like. Diddy Kong Racing could have been better, but its simple brand of racing fun has universal appeal.
Diddy Kong Racing DS ist ein spaßiger Funracer - daran besteht kein Zweifel. Doch das Spiel scheitert am Anspruch der Entwickler, den Touchscreen um Biegen und Brechen einzusetzen. Wenn ich ins Mikro pusten muss, um das Hovercraft anzutreiben, mag das noch vernünftig klingen - doch beim Umherwirbeln eines Propellers hört der Spaß auf. Da nehme ich lieber den N64-Dreizack-Controller in die Hand.
Game Freaks 365
I am clearly harder on this re-make than the average reviewer because it concerns one of my personal favorite games growing up as a kid, but that doesn’t really matter. Overall, Diddy Kong Racing DS is a disappointing re-make and a generally decent but very undercooked racing game. One could say that this one’s a little too “Rare” for the liking, huh? What a pun. Where the original DKR excelled at almost everything, DKR DS falls short with awful force-fed touch mechanics, endless amounts of collectibles, a miserably slow sense of progression, and an equally miserably slow sense of speed.
Diddy Kong Racing DS is a fun racer with the same qualities as Diddy Kong Racing 64. It hasn't got the quality of Mario Kart DS, but it's a great alternative to Nintendo's greatest fun racer ever.
Overall, Diddy Kong Racing's a good product with some first-generation blues dragging it down. The fantastic online and customization focus offset some of the clunky items that made it into the design...but don't think we're going to turn a blind eye to the stupid stuff.
The DS has proven its ability to recreate 64 games, so it’s no surprise that DKR looks just as good as it did on the big(ger) screen. However, that still puts it behind other titles on the handheld, notably Mario Kart DS. Everything is still vivid and bright, but there’s really nothing terribly impressive to be seen. All of the music is actually very catchy, and the sound effects are passable. Unfortunately, Conker has sat this one out. It’s probably (nah…obviously) due to his liquor and whores-filled adventure in Bad Fur Day, but that doesn’t make it any less disappointing. Regardless, Diddy Kong Racing is still a decent racing game…it’s just unfortunate that Rare decided they had to force some touchscreen/microphone minigames into it.
"Diddy Kong Racing DS" is not a bad game in any respect. However, the tedious puzzles that have replaced races from the original, some occasionally dubious touch screen controls, and the fact that this game hasn't really moved on, whereas Mario Kart really has since 1996 mean that MKDS really outshines this and therefore Mario Kart is clearly the better choice. "Diddy Kong Racing DS" is still worth a look if you really have played MK to death however, or just fancy a change/ some retro action.
Despite all of the negative points to the game, the charm that made the original a favorite to many still shines through. As long as you don't start up the game expecting Mario Kart DS, you'll get lots of fun out of Diddy Kong Racing DS. It's a different game than Mario Kart, so it should be treated as such. If you want something different in your diet of racing games, then DKR is a pretty good one to look at. Just be prepared to put up with some annoyances.
While personal tastes dictated which kart held your heart in '97, the motoring monkey has fallen behind in the DS race. While Mario Kart has upgraded significantly (mission mode, more tracks), the mixed bag that is Diddy Kong Racing today can be seen as a sidestep at best. The stylus aspects were better left out, fun is barricaded by a need to complete Adventure mode, and the overall vibe is even more painfully sugarcoated today than it was a decade ago. Diddy even put on weight at this 10-year reunion! Diddy Kong Racing is not bad by any stretch, but the brilliance of Mario Kart DS makes its reappearance a bit unessential.
Diddy Kong Racing DS had lot of potential but fell short in delivering a solid racing experience. If the controls weren't so frustrating, the game play experience would have been a lot more enjoyable. Save this for a used-game price or a rental--spending the retail price for it won't be worth it.
At its core, Diddy Kong Racing DS isn't a bad kart-racing game, but its best feature, the racing, is buried underneath so much unnecessary garbage that some people will find it nearly impossible to enjoy. Had Rare stripped the island setting, toned down the tedious collecting, and tweaked some other minor issues, the game would have been better with less. Instead, it chose to add more and more content, and the game suffers for it. Some of the new additions, such as online multiplayer and the various customization features, make the game more enjoyable, but many of them, particularly the touch-screen controls, make it worse. If you don't mind that the game sometimes feels more like Donkey Kong 64 than a racing game, then you'll probably enjoy all that Diddy Kong Racing DS has to offer. But if you just want to race, there are better options.
Armchair Empire, The
Diddy Kong Racing DS ends up being a slightly above average racing game. If you are expecting to find a better time than Mario Kart here, keep looking. The game is decent enough, but you might want to try a rental first just to make sure it lives up to your expectations. Personally, I’m hoping that Rare’s next DS attempt will just be a bit better experience.
Le fiston de Donkey nous fait là un retour sans grands changements. Ceux qui le découvriront avec cette version devraient apprécier un jeu de courses arcade varié, accrocheur, riche et taillé sur mesure pour le multijoueur, encore aujourd'hui. Vu la situation stationnaire du jeu de kart sur DS depuis la mainmise traditionnelle de Mario, la sortie de Diddy Kong Racing est presque salvatrice en soi. Peste soit malgré tout (ventredieu !) certains éléments de gameplay franchement vieillissants, le rythme indigent, le manque de monde sur le multi online ou les faiblesses de la plastique. On a bien l'impression, quelque part, de nourrir un Rare un peu trop paresseux. Mais le plaisir est toujours là.
Cheat Code Central
Diddy Kong Racing isn't so terrible, if you have nothing to compare it to. It just doesn't lend itself to the DS. There's no doubt it would have fared much better on the PSP, but just try to convince Nintendo of that. The developers ultimately failed at trying to incorporate DS features into gameplay that clearly doesn't need it. It's a classic game in its classic form and I implore you to find a friend, or his or her older brother, that may have a N64 in the closet and a copy of Diddy Kong Racing. You'll be much better off.
So what do we have after all the bananas have been consumed? A so-so racer that was super fun in 1997, but pales in comparison when stacked up against the plumbers DS iteration. If you missed the joy of playing this on the N64 the first time around, by all means pick this one up, for the online racing at the very least. But if you're like me, take your N64 out of the closet, dust it off and remember the good ol' days.
Collecting balloons, searching an island for an race to compete in, fighting with the awkward controls are all part of Diddy Kong Racing that wasn’t appealing. When you finally get to racing then the fun tries hard to translate, but really doesn't make it through. Besides a few moments online and the occasional race I felt Diddy Kong was a minor disappointment. The Nintendo DS has better racing options then Kong’s offspring trying to catch the gravy train.
Despite remaining, after ten years, the only 'adventure racer' that I can remember appearing on a Nintendo console, Diddy Kong Racing still manages to feel unoriginal. Insipid character and course design married with inherently repetitive gameplay, obsessive collecting and an array of horrible touchscreen features make this feel like a waste of time. It's got plenty of content, and is a perfectly serviceable, occasionally competitive kart racer, but there's not much distinguishing about it. Ten years ago, I rather enjoyed this, but in retrospect, it probably belongs back in 1997.
The online racing comes in two-, four-, and six-player varieties, on single tracks or in multi-race tourneys. About what you'd expect, and no more. You have no way of communicating with other players, and jerks who drop out midrace or tournament go unpunished. Diddy Kong is an OK racer for a younger audience, but in the crowded kart field it's a decade-old banger.
Suffice it to say that I didn't care for Diddy Kong Racing. Maybe Rare was just phoning it in thanks to their new ties to Microsoft, because it certainly feels like it. With plenty of racing options available on the DS, I can't think of a compelling reason to plunk down your hard earned cash on this game.
The need to win first place every time forces you to replay a track until you race perfection. The controls are slippery, and the gameplay seems sluggish. The Touch Screen features are poorly implemented. The difficulty, AI competitors, and convoluted mini-games are pathetic at best. Instead of allowing for more features to be enjoyed at your leisure, you’ll be forced to complete nearly every aspect before finishing the adventure in its entirety, making the game’s replayability aggravating. Fans of Diddy Kong Racing, do not let nostalgia fool you into buying this game. In terms of the quality of its predecessor, Diddy Kong Racing DS has nothing to prove its worth.
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (2 votes)
There are no reviews for this game.