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Dig Dug: Digging Strike is really a title aimed at long-time fans of the series. It isn't a particularly intense game and doesn't make use of all of the platform's capabilities. However, if you come at Digging Strike expecting much of the same gameplay elements that made the original Dig Dug such a popular title, then Digging Strike will be right up your alley. To be honest, the game is pretty short when playing straight through. However, with the inclusion of hard mode, three unlockable levels and multiplayer (when you can find someone else that owns the title), in the end this game does have good replay value and won't force you to dig into your pockets to find cash for a new game quite as soon as you thought.
Susumu Hori, the hero of the Mr. Driller games, gets all the fame and glory for his heroic drilling endeavors. Everyone forgets that his father, Taizo Hori, was the original hero in the Dig Dug games. So when the president of a country made up of small islands calls upon Susumu for help, Taizo intercepts the call and journeys there in Susumu's stead. Can Taizo use his digging prowess to stop the monsters invading the islands and show everyone that he's not too old and washed out to be the hero?
There are plenty of collectibles to fuss with and secrets to uncover, too, but they're largely superfluous; the core of the game is the simple, addictive action of Namco's arcade classic. With its simple graphics (maybe a little too simple) and bite-sized bits of gameplay, Digging Strike is a perfect portable game. Better still, it's an entertaining attempt to revive an old favorite without straying too far from what made it so good in the first place. It's not the most impressive game you'll see on DS this fall, but it's one of the most fun.
Dig Dug's debut on the DS, while stellar in concept, stops short of following through to its fullest potential. The fleshing out of the Dig Dug world in story mode was enjoyable, I only wish that the gameplay was a bit deeper, or at least more challenging. At the end of the day, this game is for die-hard Dig-Dug fans looking to get down and dirty again or younger gamers for whom the strategy will be more challenging.
A shock release that proves that looks alone do not make a game � this one's appearance isn't up to the standard of other titles, but it can go a few rounds in the gameplay stakes with some of the better DS games. Excellent balance between old and new make this something worth consideration. Spades of fun!
Fans of Dig Dug will probably enjoy this game for offering a new take on the game's style while still remaining faithful to the original, but new players may see this as a shallow arcade game with a tacked-on scavenger hunt to extend game length. Also, anyone looking for some groundbreaking use of the DS' touchscreen will be sorely disappointed with Dig Dug DS. So if you're a fan of the series, buy it. But if not, your mileage may vary.
Digging Strike's simplistic gameplay is both an asset and a weakness. Fans of old school games will really enjoy this lighthearted update, but gamers looking for deeper gameplay will be disappointed. On the whole, though, it's a fun little game that's ideal for when you need to kill a little time.
So we have a game that’s initially too easy, but compels extended play anyway – probably something to do with the ridiculously infectious music. Keep playing and eventually the levels get exciting and worth slogging through the initial stages for. At the time of writing the game has garnered very little attention and Taizo’s mission to get his name on the lips of people everywhere hasn’t succeeded. Hopefully this review will go a little way to changing that. However, it has succeeded in staying extremely faithful to the original games whilst offering something distinctly new and interesting in the constant interaction between the very different playing areas of the two screens. If you enjoyed the original games, then this is definitely for you and if you know nothing about Dig Dug, this is all the education you need, wrapped up in a tight package.
Although I do give Namco points for not shoehorning in pointless touch screen features simply because the game is for DS. I certainly don't need to touch the little guy's drill.
Dig Dug Digging Strike is not a bad game. It contains a nice blend of classic gameplay with a new twist for the modern age. However, I think that only older gamers who grew up playing the classic will enjoy this title. The game’s pacing, gameplay goals, and presentation might be a little too slow for today’s younger gaming age. For fans of the old school arcade games, you will definitely enjoy your time spent with this game, even if it won’t be for very long.
Even with its control and visual issues, Digging Strike's a moderately enjoyable game. If you're into the retro scene, it's worth checking out. If you're a more modern gamer, you'll probably want to borrow this from a retro-loving friend, or check it out at a discount, since if you don't have a background with both Dig Dug and Mr. Driller, the cute storyline will leave you scratching your head, as will some of the gameplay.
There's a reason Dig Dug hasn't found a place for itself next to Pac-Man and other truly great arcade games of the early 80's; everything works well enough, but the replayability just isn't there comparatively. Spring twenty years forward, and this still seems to hold true – the only difference now is that there are many more examples of arcade-like action that do hold up for longer than Dig Dug: Digging Strike. Unfortunately for Taizo, this includes most of the Mr. Driller games; truly, the son has eclipsed the father. If your eyes lit up at the very idea of a new game with Dig Dug in the title, you probably won't dislike this game. To everyone else, think about what you're actually looking for with Dig Dug: Digging Strike. Chances are you'll be better serviced with any one of Namco's arcade collections.
Even though I enjoyed my time with Dig Dug: Digging Strike I would have a hard time recommending it to anyone other than a true die-hard fan of the franchise, at least until the prices drops into the budget realm. There just isn’t all that much substance and certainly no flash with Namco’s latest retro invasion on the DS. Pick up either (or both) of their Pac-Man titles if you really want to see old-school gaming done right on the DS, and if you really need to take your DS into the dirt, check out Mr. Driller.
At the end of the day, Dig Dug: Digging Strike simply lacks any lasting appeal. While it may be tempting to say that long-time fans of the series may get a kick out of the game, if they’re purists they’ll likely have a problem with the gameplay tweaks added for this installment. This is a game that will quickly be forgotten as it gets buried by far superior titles in the coming months.
The bottom line is that DS could’ve been a great value with over 100 levels of underground action at $20. They threw enough twists in that aspect to keep the traditional arcade gamer satisfied at that price. By trying to throw a little nostalgia and some dual screen strategy in there, it created a more confusing and much shorter initial experience. A definite “try before you buy”, but should be a safe purchase for the Dig Dug fan in your family this holiday season.
When all is said and done, Dig Dug: Digging Strike isn't a terrible game, but it's not all that great, either. The nods to the Namco back catalog certainly add to the charm of the game, but it ends up playing awkwardly, and comes across as rather tossed together. If you're in the mood to collect every last item in the game and revel in the wacky story, you'll find some charm in the experience. If you came in looking for a throwback to the arcade days of old, you should probably look elsewhere.
Dig Dug: Digging Strike has some merit because, like the original Dig Dug, it's fun in quick single level shots. But this game property advancement isn't nearly as creative as Namco's other classic DS remakes, and its old-school presentation comes off more sloppy and lazy than it does clever. Only the truly die hard Dig Dug fans will appreciate the designers' nods to the original game, but even if you are you'll probably still wonder why the heck the new game is so limited in its enjoyment.
Now, maybe I’ve been spoiled by some really good games since the original Dig Dug came out, but this just didn’t do it for me. Of course if you’re a big fan you’ll absolutely love what’s here because it’s Dig Dug and it’s updated with some pretty cool new features. Some more creative stages and less repetitive gameplay would have made this game easier to swallow, but otherwise it may be another game you choose to pass up on. You’re best off trying before buying.
While Dig Dug: Digging Strike appears only on the Nintendo DS, the game has very little to do with the touch screen aspect of the system. Besides tapping arrow icons to move the story along, you never use the stylus in this particular game, which is a major disappointment. The game also never really uses the power of the system, and teases you with a ?what could have been? 3D top screen, while the actual game play remains virtually untouched. In the end, Dig Dug: Digging Strike will appeal mainly to fans of the series, and not much more. I personally would love to see Namco do a better Mr. Driller for the system, or if you are to revive the Dig Dug franchise on the DS, for the love of crumb cake, use the stylus!
I tried to enjoy Dig Dug: Digging Strike time and time again, but the tedium and repetitious nature of the new game design bore me beyond my liking, so I was soon forcing myself to complete each stage and find ways to sink the boss. That is not to say that Digging Strike is a DS disaster; there are plenty of medals, weapon pieces, and power-ups to collect, as well as unique mini-games parodies of old Namco classics to play. However, the added extras serve to elongate the otherwise short adventure of Mr. Taizo Hori, which is, essentially, unnecessary.
Dig Dug Digging Strike isn’t a game that can be recommended to anyone besides the most hardcore Dig Dug fans, and it’s possible that even they’d be floored at how empty this game is. If you’re looking for a reinvention of an old-school classic on the DS, go with Namco’s Pac Pix instead.
As difficult as it is to write funny about a game that's good, it’s even harder to write funny about a game that just exists. There’s only so many different ways you can say "meh," and I used them all up around the second paragraph. I feel bad about saying that, I really do—I had a fun enough time playing Dig Dug, but it’s just so underwhelming that I don’t have it in me to recommend it. But hey, this is the kind of crap you get when you go shopping for videogames at Burlington Coat Factory; you should've known better, man.
If you're a fan of Dig Dug and it's not just the nostalgia talking, I think you might get a kick of out of this reimagining, even if it is kind of a guilty pleasure. It's a shame though, that the original game isn't included.
It’s a real shame that this classic game keeps too true to its roots. If the movement problem were fixed, which is most likely very possible, Dig Dug Digging Strike would probably be a lot of fun. As it stands though, the fun has been sucked out of the game, and instead it is very frustrating to play. Also, while Dig Dug is replicated (too) flawlessly, Dig Dug II’s island-dropping mechanic has been co-opted and mixed into the original Dig Dug’s gameplay. As a result, it shares little in common with, and is far less fun than its second progenitor. In short, if you’re looking to play classic Dig Dug or Dig Dug II, you’d be better off playing the originals on their own.
Concluyendo ya con la crítica, Dig Dug: Digging Strike es otro juego rescatado del olvido para, por desgracia, volver a él en muy poco tiempo. La nueva versión es fiel a la original, probablemente demasiado fiel en muchos aspecto, y si en su momento nunca se trató de un juego escesivamente brillante, ahora con idénticas limitaciones y una adaptación dudosa al hardware de Nintendo DS se convierte en un título muy prescindible para la mayoría de usuarios. El tedioso control y el insulso desarrollo son dos losas que pesan mucho para un producto de casi 40€, sólo los notálgicos más acérrimos podrán ver en él las suficientes virtudes como para acercarse a la tienda y comprar una copia.
If anything, Dig Dug: Digging Strike is one of the better examples I've seen of good dual screen use. Unfortunately, that's not reason enough to buy this repetitive and clunky cash-in of one of Namco's past shining franchises. It starts out with an interesting concept but tries to be content with just that and never goes anywhere else. Dig Dug fan or not, I think you can do better with your money and time.
I found myself searching in vain for some kind of "classic" Dig Dug ode, but it was nowhere to be found. In the end, Digging Strike did little more than bore the hell out of me.