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It has good music, which is rare in NDS games, and the character is fun to use, overall. He’s a flying tank with many bells and explosive whistles (which rhymes with “missiles!”). He can take a hit and hit back harder. You take too many and power down, but after you get it back together, you can resume the metallic carnage. You rarely feel as though “this is impossible.” It’s somewhat predictable, which is the nature of making a game based on a hero — not to mention a major motion picture. I wasn’t expecting tic-tac-toe mini-games to unlock when I blow up a weapons depot. No gimmicks or shortcuts, but some lackluster action with a character of such potential. What could have been done to make it better? If I knew that for sure, I would be making the game instead of writing about it. Just think, in inevitable sequels, Mr. Stark won’t likely be the only playable character (see comments in Difficulty).
Unter dem Strich sind zwar fast alle Versionen über einen kürzeren oder längeren Zeitraum zumindest einigermaßen unterhaltsam, doch Iron Man schafft es weder, das angeschlagene Image der Superhelden-Spiele zu verbessern, noch langfristig zu motivieren. Keine Lizenzgurke, aber dennoch ein Projekt, dem ein schaler Beigeschmack beiwohnt und das mit Ausnahme der DS-Version keine Chance hätte, ohne den großen Namen auf dem hart umkämpften Spielemarkt zu bestehen.
It's not like this game was a quickly developed shovelware of a movie-tie in handheld experience. A lot of time and effort went into the Nintendo DS game: the game looks good and sounds great with its extensive voice-over from Robert Downey Jr. and its rather intense orchestral-like background music. But the gameplay has a hard time being better than just "okay" thanks to the laundry list of basic elements that should have been included. It's fast, fun, and challenging, but you'll have to be a bit accepting to some of the awkward design decisions to get your enjoyment out of Iron Man.
PAL Gaming Network (PALGN)
While Iron Man's latest foray on the DS is not the usual movie tie-in shovelware, its basic gameplay keeps it from becoming a truly super title. The action proves to be both fast-paced and challenging but the many design flaws in the awkward gameplay will ensure that you only get minimal enjoyment out of Iron Man unless you are under the age of ten. Awful camera view, clunky controls and repetitive missions makes this one DS title that doesn't live up to the superhero that it promotes.
Pocket Gamer UK
The DS version trumps the PSP edition, but it's a hollow victory - this is lightweight stuff that many players will find is only entertaining for a worryingly short a period of time
Iron Man no escapa de la maldición de los juegos basados en películas. Sólo para fanáticos.
In the end Iron Man is nothing more than a graphically superior version of arcade classic Robotron, which wouldn't be so bad except we've just encountered much the same thing in the recently released Geometry Wars and last year’s Monster House. Its real flaw though is in its linear and repetitive gameplay and although the game starts out 'on-foot' and progresses to flying there are not nearly enough earth-bound sections in the mix. The developers have done little to extend the game’s replay value and given that the 'One Man Army' section is simply an extension of the game’s main theme you are unlikely to be revisiting it once you have completed it. Only for huge fans of the movie and anyone in need of a Robotron fix.
Cheat Code Central
Finally, there's the fact that Iron Man can easily be beaten in less than five hours. I blew through my first time in just a little over three, and there's very little reason why you'd want to play through this adventure again. There are some bonus combat levels, but the game is so boring anyway that these will likely be completely ignored by anyone who bothered to reach the end of this game. If you're a huge fan of Iron Man, this version of the game might be worth a rental. But, if you're just looking for a solid action title on the DS, this is not the game for you.
Tout comme le soda gazeux qui accompagne votre séance de jeu d'Iron Man, les souvenirs de ce jeu vont perdurer dans votre esprit grâce au magnifique rot que vous aurez fait après avoir terminé votre boisson. Malheureusement pour ceux qui n'ont pas un petit truc qui fait roter quand ils jouent, ils ne risquent pas de ce souvenir longtemps d'Iron Man sur DS. Sympa mais sans plus.
Those final scuffles come a lot sooner than expected, however. With only eight missions, players can breeze through the game in three hours or less (though a handful of bonus One-Man Army survival stages unlock after the credits roll). Still screens from the film and bits of voice acting give the DS version additional flair, but the potential of the experience is undermined by the short length, repetition, and cramped control scheme. Developer A2M gets a thumbs-up for effort on this focused iteration, but Iron Man's on-the-go heroics are largely average in practice.
Ni bon, ni franchement mauvais, Iron Man sur DS remplit sa mission paresseusement et laisse les joueurs sur leur faim. A réserver aux inconditionnels du shoot.
En tout cas, les courageux qui réussiraient à passer outre la monotonie de l'aventure et la frugalité visuelle trouveront un challenge plutôt élevé qui nécessite vite une bonne dextérité et des réflexes presque dignes d'un shoot'em up old school. S'il se révèle donc moins raté que ses cousins sur console de salon, cet Iron Man est loin de nous embarquer dans une aventure mémorable. Mais sait-il le faire ?
Här finns åtminstone inga buggar som i till exempel Nintendo Wii-versionen och bärbar action kommer på något sätt undan med taskig grafik lättare. Men var så säker, detta är mer av en T-shirt eller kaffemugg än ett spel.