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When all is said and done, your satisfaction with the DS version of MUA 2 will rely in large measure on what you expect going in. The game is relatively short, but you're supposed to play it more than once. Most folks will probably go for the Xbox 360 or PS3 versions, and admittedly, you won't get every single bit of the home console experience here, but if you are in the mood for some super powered action on the go and the DS is your portable system of choice, there's quite a bit of fun to be had here.
That rant out of the way, Marvel: Ultimate Alliance 2 for the Nintendo DS is a fun game that has the most to offer when played cooperatively. The biggest flaw, beyond the minor aforementioned annoyances and distractions, is when you boil it all down this is a game intended for the consoles and that is where it excels. The best of the best DS games are generally those intended and created just for the system, a la The Legend of Zelda: Wind Waker. Still, if you don't have a console or prefer to take your superhero action with you, this is a solid pickup. But, if you have an Xbox 360 or PS3, you may want to consider spending the extra $20 for the console version - it's worth the difference.
Overall, Marvel: Ultimate Alliance 2 is better than the first outing. The story makes more sense (especially since it's based on one from the actual comics), there are more characters, and powers are really shown off with the Fusion Power abilities. That being said, there are certainly some things that hold back the game. Fusion Powers can make it very easy to play through (especially when you use them at the best times), AI teammates can make it harder to play through than it needs to be, and there is nothing drastically different about the gameplay. However, fans of the first game should, at least, like this one, comic book readers that hated the first game due to its lack of a "real" storyline should adore this story, and fans of beat-'em-up RPG games should enjoy destroying everything on screen while leveling up their favorite super heroes and abilities. Anyone else should rent it.
While adding more than enough super powered friends and foes to keep Marvel fans happy, Marvel Ultimate Alliance 2 for the DS is a surprisingly entertaining handheld action game. Sure, it has its share of problems but the action flows smoothly enough to make this civil war between heroes a decent portable port.
Marvel Ultimate Alliance 2 is a good first step for a complex 3D brawlers on the DS, but as the game is tailored to none of the strengths of the platform, many problems exist. If you have a friend who's willing to pick the game up and join you for the playthrough, then a great time could be had. Most players, however, will play through the game solo and be bored with it before the conclusion.
From the opening minutes of the game it’s apparent that there was too much to cram in, and with the limited horsepower of the DS the four hero design just doesn’t come across. You never feel outnumbered, and instead battle against your own team’s AI issues as you navigate 3D worlds with a clunky map and very little opposition in your way. For as much fun as it is to create your team and run around with the squad of your dreams, the game just doesn’t deliver on its promises. Odd little combat bugs, the lack of a reactive map that aligns itself with the game’s camera , and the inherent issue of having four superheroes face off against just a handful of henchman at a time makes Ultimate Alliance 2 an unimpressive take on the already-suffering (in my opinion) series. Hopefully Ultimate Alliance 3 brings about some big changes to the gameplay, as there’s potential in both developer n-Space and in a Marvel-based DS action RPG. Ultimate Alliance 2 just doesn’t deliver on that potential.
Sans recevoir la palme de la médiocrité, Marvel Ultimate Alliance 2 a du mal à se dépêtrer des nombreux problèmes jalonnant sa progression. Tantôt brouillon, tantôt trop difficile, tantôt sans intérêt, le jeu ne parvient pas vraiment à retenir le joueur malgré la vingtaine de super-héros et des effets spéciaux réussis. On attendait malgré tout un peu mieux de ce titre tout à la gloire d'une certaine image du héros moderne.
Nach der Fünfer-Wertung von „Marvel: Ultimate Alliance 2“ auf der Wii hatten wir keine allzu großen Hoffnungen auf Besserung in der DS-Version. Die Vermutungen haben sich erneut bestätigt und auch für den Handheld hat Entwickler n-Space ein mieses Spiel abgeliefert. Vor das größte Rätsel hat uns die Geschwindigkeit des Spiels gestellt. Denn kann es dem Team wirklich entgehen, dass das Spiel wie in Zeitlupe abläuft? Wir können euch von der neuesten Comic-Versoftung deshalb nur abraten.