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Star Force is similar to Battle Network, but not so similar that gamers will be crying foul. It retains RPG elements, but it's got a streamlined combat system that really kicks butt. The gameplay is fast and intense, which comes at the expense of some depth, but you'll be too busy having fun to notice.
Mega Man Star Force can be either good or bad, depending on how you approach it. If you want something that's completely different and pushes the envelope, you'll likely be disappointed with the end product. On the other hand, if you've grown accustomed to Capcom reinventing its franchise series by increments, you might just warm up to Star Force.
En changeant de nom, Mega Man marque sa volonté de se renouveler tout en conservant les acquis qui ont fait son succès. Le concept des Battle Network est ainsi remanié de manière à rendre ce Star Force plus original et plus agréable à jouer. Les combats sont une réussite et compensent les lacunes narratives, incitant le joueur à s'investir pleinement dans l'univers particulier du soft pour en saisir tout le potentiel. Certes, Mega Man n'est plus du tout ce qu'il était jadis, mais sa nouvelle formule ne l'empêchera pas de s'attirer les faveurs d'un nouveau public.
The concept isn’t as fresh as it once was and I think patience is running thin for gamers concerning the Mega Man franchise. If I had to pinpoint what wore me out, it would have to be the alternating between two worlds and the fetch quests. The two worlds storyline has been done time and time again, while the fetch quests nobody likes in video game. Capcom needs to figure out something fresh and exciting for this legendary character or else he’ll end up becoming irrelevant.
We have to admit to being a bit disappointed at how similar Star Force is to the Battle Network games. We were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward. That said, the game itself is still pretty good. It's a simplistic yet enjoyable action-RPG, and even with the slightly gimped battle system, we had fun putting together a powerful deck of cards. If you're sick of the Battle Network series, this game won't cure you, but it would serve as a fine introduction for someone who has yet to experience Mega Man: The RPG.
Long-time Mega Man fans are still going to enjoy the look of the game. It’s very colorful, in the familiar Battle Network style, and the 3D animation in combat makes a nice change of pace from the 2D overworld. Is that going to be enough for them, though? Or anyone? Despite the seemingly huge collection of cards to shuffle together, Star Force’s combat still feels awfully repetitive, and combat is by far the biggest chunk of the game. There’s potential here, but Capcom needs to put more varied action in this action-RPG.
Ultimately, it comes down to how burned out you are from playing previous games in the series. If you're a newcomer and don't mind a drawn-out story or a gajilliondy random battles, you'll probably get a good amount of enjoyment from jumping between the two worlds, building your card decks, and watching your attacks manhandle CPU and human opponents. If you have one or two Mega Man Battle Network games under your belt and still have the itch, you'll appreciate the minor improvements that this new game brings to the table, especially if you plan to set up an active friends list. If you didn't like the previous games, or if the last one you played was enough, then Mega Man Star Force probably isn't for you.
Mega Man Star Force is a game that appeals to the extremes. Battle Network loyalists will find what they love here, and gamers ignorant to the style and feel of Battle Network games could also find an RPG worth playing. But everyone else in between is going to be bored with the title.
I'll bottom-line it for you: Mega Man Star Force is nothing more than a SLIGHTLY flashier version of a Megaman Battle Network game. Now I'll bet there are a few naysayers out there who believe that Mega Man X is a just a carbon copy of the original Mega Man series, and... yeah, they'd be right. But at least Capcom knew when to have their characters SHUT UP and keep all conversations brief, plus it's full of action, unlike this questionable excuse for a ripoff. Hell, I didn't even mention that much of the music sounds quite similar. Sweet Georgia Brown! I'm worried about how Mega Man Star Force 2 will turn out because I bought THAT the same day. So, instead of recommending Mega Man Star Force, I suggest checking out the older Mega Man Battle Network games. The original is definitely more fun.
I felt like a ten year-old throughout most of the playtime, thanks to how both generic and dumbed down the game felt for the most part. Anyone who isn’t a diehard fan of the series, or actually that young will probably feel the same. The daunting “20th Anniversary” icon on the game furthers the notion that the Mega Man series has been running for so long, and that there is a certain standard that fans expect the titles to live up to. The Battle Network series has finally become a beaten horse, screaming for a reinvention or retirement, and only one of those can save it from being lobbed into the pile of forgettable shovelware that surrounds the DS library of quality. Star Force Dragon lies on the outskirts of that pile, longing to be a quality title with quite a way to go, managing to be a rental at its very best.