Everyone
ESRB Rating
Genre
Non-Sport
87
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.

Description

Designed by Masahiro Sakurai and produced by Tetsuya Mizuguchi, Meteos was the DS's second big-name puzzle game (after Polarium).

Most of the game's action takes place on the bottom of the DS's two screens, where colored meteors plummet downwards towards a planet's atmosphere. There, they form columns that the user can manipulate with either the stylus or a combination of the D-pad and A button. When three or more meteors of the same color are arranged either vertically or horizontally, they "ignite" and rocket up towards the top screen. Rockets carry upwards any other metors that happen to be above them, and by stringing together several ignitions it is possible to lift many blocks at once. The ultimate objective of the game is to lift as many metors as possible back into "orbit" in the top screen; the game is over if the bottom screen fills up completely with meteors. Meteos features many different "planets" that the user can play on, each with subtle variations (such as in gravity) that affect gameplay.

Alternate Titles

  • "陨石大战" -- Chinese Title (Simplified)
  • "メテオス" -- Japanese Spelling

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Tomb Raider: Legend Nintendo DS $6.50  
Tomb Raider: Legend Nintendo DS $6.50  
Tomb Raider: Legend Nintendo DS $6.50  
Tomb Raider: Legend Nintendo DS $6.50  
Tomb Raider: Legend Nintendo DS $6.50  
Tomb Raider: Legend Nintendo DS $6.50  
ebay.com
Meteos    
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User Reviews

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The Press Says

Finalboss Jul 21, 2005 9.3 out of 10 93
Nintendojo 2005 9.3 out of 10 93
N-Europe Jul 18, 2005 9 out of 10 90
videogamer.com Sep 20, 2005 9 out of 10 90
4Players.de Jul 19, 2005 90 out of 100 90
Yahoo! Games Jun 21, 2005 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
1UP Jun 27, 2005 9 out of 10 90
Gamezine Oct 06, 2005 18 out of 20 90
GameSpot Jun 24, 2005 8.5 out of 10 85
Gamestyle Aug 08, 2006 8 out of 10 80

Forums

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Trivia

Producer Tetsuya Mizuguchi claimed to have been inspired by a myriad of pop culture monoliths during the game's production, including the television program "24" and the classic arcade game Missile Command.


This entry to the MobyGames database was contributed by traut. (11) on Jul 04, 2005.
 

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