Everyone
ESRB Rating
Genre
Non-Sport
86
MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

Description

Designed by Masahiro Sakurai and produced by Tetsuya Mizuguchi, Meteos was the DS's second big-name puzzle game (after Polarium).

Most of the game's action takes place on the bottom of the DS's two screens, where colored meteors plummet downwards towards a planet's atmosphere. There, they form columns that the user can manipulate with either the stylus or a combination of the D-pad and A button. When three or more meteors of the same color are arranged either vertically or horizontally, they "ignite" and rocket up towards the top screen. Rockets carry upwards any other metors that happen to be above them, and by stringing together several ignitions it is possible to lift many blocks at once. The ultimate objective of the game is to lift as many metors as possible back into "orbit" in the top screen; the game is over if the bottom screen fills up completely with meteors. Meteos features many different "planets" that the user can play on, each with subtle variations (such as in gravity) that affect gameplay.

Alternate Titles

  • "陨石大战" -- Chinese Title (Simplified)
  • "メテオス" -- Japanese Spelling

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Tomb Raider: Legend Nintendo DS $9.67  
Tomb Raider: Legend Nintendo DS $9.67  
Tomb Raider: Legend Nintendo DS $9.67  
Tomb Raider: Legend Nintendo DS $9.67  
Tomb Raider: Legend Nintendo DS $9.67  
Tomb Raider: Legend Nintendo DS $9.67  
Tomb Raider: Legend Nintendo DS $9.67  
ebay.com
Meteos    
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User Reviews

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The Press Says

GamingTrend 2005 563 out of 600 94
Gamezine Oct 06, 2005 18 out of 20 90
DreamStation.cc Jan 20, 2006 8.5 out of 10 85
Saving Progress Jul 20, 2007 B+ 83
Gamestyle Aug 08, 2006 8 out of 10 80
Modojo Jun 24, 2005 4 Stars4 Stars4 Stars4 Stars4 Stars 80
HonestGamers Mar 28, 2005 7 out of 10 70
Pocket Gamer UK Sep 25, 2005 7 out of 10 70
PlayDevil 2006 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
The Video Game Critic Nov 20, 2005 C+ 58

Forums

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Trivia

Producer Tetsuya Mizuguchi claimed to have been inspired by a myriad of pop culture monoliths during the game's production, including the television program "24" and the classic arcade game Missile Command.


This entry to the MobyGames database was contributed by traut. (11) on Jul 04, 2005.
 

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