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Artificial Mind and Movement | | Game Designer | Justin Przedwojewski | | Level Designer | Farid Ansari | | Additional Level Design | Eva S. K. Bunodière, Kevin Finnigan, Simon Labelle | | Story | Stephen David Wark | | Lead Artist | Stephanie Marshall | | 3D Modeler | Éric Turmel, Alexandre Cournoyer | | 3D Animators | Bisser Maximov, Jean Banville, Jérôme Taschereau, Kirk Sandiford | | Lead Game Programmer | Sauleil Ménard-Lamarre | | Game Programmers | Hugo Frappier, John Corbett, Mihai Draghici | | Lead Engine Programmer | Michael Lavaire | | Engine Programmers | Stéphane Leblanc, Jean-Sébastien Dasse | | Art Director | Sébastien Brassard | | Interface Designer | Nicolas Brunoni | | Sound Technical Director | Jean-Frédéric Vachon | | Sound Design | Mike Baugh | | Lead Tester | Cédric Michéa | | Game Analyst | Vincent Noiret | | Testers | André Laniel | | Production Manager | Sylvie Rochon | | Game Director | Jean Carrières | | Creative Director | David Osborne | | Game Executive | Pierre Robidoux | | Head of Production | Chafye Nemri | | Executive Producer | Rémi Racine | | Music & DSX Sound Driver | Shin’en | | Special Thanks | Jeng-Yu Pan, Bryan Salhi, James Miguel, Jean-François Simoneau, Morgan Jaffit, Sean Butler, Jonathan Gingras, Peter Schoeler, Keith Seggie, Guillaume Gamache, Marc-Antoine Houde, Maude Lachance, Tristan Rivard | THQ | | Associate Project Manager | Rob Shepherd | | Project Manager | George Collins | | Creative Manager | Scott Rogers | | Art Director | Thom Ang | | Technical Manager | Peter Andrew | | Director, Project Management | Richard Browne | | Director, Quality Assurance | Monica Vallejo | | QA Managers | Mario Waibel, Michael Motoda | | Test Supervisor | Nickolas Gardner | | Test Lead | George Erwin | | Testers | Austin Storms, Scott Shimohara, Carlos Mansilla, Richard Casillas | | First Party Supervisor | Adam Affrunti | | First Party Specialists | Scott Ritchie, Todd Thommes, Georgeina Schaller, Russell Brock | | QA Technicians | Richard Jones, David Wilson, Jonathan Gill | | Mastering Lab Technicians | Charles Batarse, Glen Peters, Anthony Dunnet, T. Ryan Arnold | | Database Applications Engineers | Jason Roberts, Brian Kincaid | | Game Evaluation Team | Sean C. Heffron, F. Scott Frazier, Matt Elzie, Erick Weiss | | Director of Global Brand Management | John Ardell | | Senior Global Brand Manager | Sarah Handley | | Brand Manager | Kevin Hooper | | Director, Creative Services | Howard Liebeskind | | Senior Manger, Creative Services | Brian Balistreri | | Creative Services Manager | Melissa Roth | | Instruction Manual | Richard Dal Porto | | Production Resources Manager | Jenae Pash | | Special Thanks | Brian J. Farrell, Kelly Flock, Jack Sorensen, Terri Schiek, Germaine Gioia, Brandy A. Carrillo, Jenni Carlson | Sony Consumer Products | | Executive Producer, Interactive | Keith Hargrove | | Executive Director, Interactive | Mark Caplan | | Special Thanks | Gil Kenan, Jason Clark, Heather Smith |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Howard Liebeskind, 164 other games Monica Vallejo, 137 other games Mario Waibel, 125 other games Jason Roberts, 108 other games Jack Sorensen, 107 other games Brian J. Farrell, 106 other games Germaine Gioia, 95 other games Michael Motoda, 92 other games Kelly Flock, 91 other games Glen Peters, 78 other games Charles Batarse, 70 other games Brandy A. Carrillo, 70 other games F. Scott Frazier, 61 other games John Ardell, 59 other games Anthony Dunnet, 56 other games Sean C. Heffron, 55 other games Richard Jones, 55 other games Matt Elzie, 54 other games Richard Browne, 49 other games T. Ryan Arnold, 46 other games Jenni Carlson, 44 other games Melissa Roth, 39 other games Scott Ritchie, 39 other games Adam Affrunti, 38 other games Jonathan Gill, 35 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Scooby-Doo! Unmasked, a group of 45 people Scooby-Doo! Unmasked, a group of 32 people SpongeBob SquarePants: Creature From the Krusty Krab, a group of 30 people Finding Nemo: Escape to the Big Blue, a group of 29 people SpongeBob SquarePants: The Yellow Avenger, a group of 29 people SpongeBob Squarepants: Creature from the Krusty Krab, a group of 28 people Kim Possible: Kimmunicator, a group of 28 people Disney/Pixar Cars: Radiator Springs Adventures, a group of 26 people Disney/Pixar Cars, a group of 25 people Disney/Pixar Cars, a group of 25 people Avatar: The Last Airbender, a group of 25 people Disney's Kim Possible: Global Gemini, a group of 25 people The Sopranos: Road to Respect, a group of 24 people Titan Quest, a group of 24 people Worms: Open Warfare, a group of 23 people Warhammer 40,000: Squad Command, a group of 23 people Drawn to Life, a group of 22 people Full Spectrum Warrior: Ten Hammers, a group of 22 people Bratz: Rock Angelz, a group of 22 people MX vs. ATV Unleashed, a group of 22 people MX vs. ATV: On the Edge, a group of 21 people The Suite Life of Zack & Cody: Tipton Trouble, a group of 21 people Happy Feet, a group of 21 people The Outfit, a group of 21 people Barnyard, a group of 21 people
Credits for this game were contributed by Sebastien Brassard (376) |
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