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All of this wonderful single player and multiplayer comes polished in an aforementioned pastel graphical environment at which you can't help but smile. The two dozen audio tracks, in addition to the voices and sound effects of all of the characters, really helps to create a wholly entertaining, if not submersive, handheld experience. The controls themselves are polished, too but only if you use the D-Pad and the A/B buttons. Sonic Team deserves an E for effort by trying to incorporate touch screen control in the game - stroking left/right to move Puyos, and tapping to rotate - but in the fast-paced frenzy against any opponent, these controls simply aren't responsive or intuitive enough in comparison to the classic D-Pad and A/B combo. It doesn't really matter though, since the choice is up to the player.
Since Puyo Pop Fever came from the Land of the Rising FUN, don't be surprised (or turned off) by the quirky, cutesy characters and the too-annoying-for-words story elements. They weren't necessary, but Japanese game developers disagree. Our only option is to pass on a great game, which is something I'll never do. Besides, the sound can be turned off and the story segments can be skipped very easily. Other developers could learn a lot from this.
The gameplay is what makes Puyo Pop Fever a brilliant design. It's a timeless design that works well in a handheld environment, and it's immensely addictive when you discover the mechanics that can wipe out a chunk of the filled bin in a single shot. The cartridge is jam packed full of elements, such as high score saving, statistics tracking, and unlockable extras, that will keep players coming back for more.
Gleichfarbige Blasen müssen aneinander gereiht werden, damit sie verschwinden. Kettenreaktionen ermöglichen den Fever-Mode und euer Gegner wird mit Blasen bombardiert. Per Wireless-LAN-Funktion dürfen sogar acht menschliche Spieler gleichzeitig gegeneinander antreten. Spätestens dann macht Puyo Pop Fever richtig viel Laune , auch wenn der innovative Einsatz des Touchscreens in keinster Weise gelingt. Inhaltlich enstpricht die DS-Fassung der GameCube-Version. Dennoch ein niedliches Puzzlespiel für alle Denksportfans.
This is undoubtedly the best Puyo title yet, giving you both old-school gameplay and new, along with well-rounded multiplayer and challenging difficulty. It’s not a puzzler for everyone, as its simplicity hides a surprising amount of complexity, but it definitely stands as one of the best puzzlers to hit the DS.
Puyo Pop Fever is an extremely fun and addicting puzzle game, which is just as fun as or more so than any previous version of the series. The game-play is still what makes it such an enjoyable game to play and with the addition of the new multiplayer mode, eight players can now join in on the action with a single cartridge.
Puyo POP Fever is a highly addictive puzzler that grabs a hold of your attention and never lets up. Its simple controls and manic gameplay make the game stand out in a genre already filled with mediocrity. If you can get past the irritating voiceovers, you'll find an entertaining experience you can't wait to share with your friends. And thanks to the game's single card multiplayer, you won't have to. Fever is easily one of the best DS titles on store shelves right now, and a welcome addition to any DS owner's library.
Klassisch puzzlig – das ist Puyo Pop Fever! Ein bunter Snack, den man locker eine Stunde am Stück spielen kann, ohne dass er einem auf die Nerven geht. Unterschiedliche Spielmodi, nette Präsentation, einfache Bedienung und ein gelungener Mehrspielermodus runden das Knobel-Paket ab – eine Empfehlung an alle Freunde einfach zu durchschauender Geschicklichkeitskost, die außerdem kein Problem mit japanischem Figurendesign oder fragwürdiger Sprachausgabe haben.
Puyo Pop Fever is a nice little puzzle game that is easy to pick up and play and has bright colorful graphics that should appeal to people of all ages. The story is kind of strange and not real long but the characters choices are amusing and add variety to the game. Puyo Pop has been around for awhile and has been on multiple system, so you know it is a classic. The only minor problem I have with the game is that it is not much different than the home console version of the same name, so if you have home version you may get bored with this one easily. But, if you haven’t play the console version previously and are looking for a fun and entertaining puzzle game that you can play by yourself or with up to seven of your Nintendo DS owning friends, then you can go wrong with Puyo Pop Fever for Nintendo DS.
Ich mag Puyo Pop - auch wenn sich am altvertrauten Konzept kaum je etwas geändert hat. Die schrille Knobelei ist genau die richtige Abwechslung für zwischendurch. Besonders der Achtspieler-Modus kann überzeugen, wenngleich ich mir auch einen Online-Modus wie in Tetris DS gewünscht hätte - über das Internet andere Spieler zu bombardieren wäre sicher ein Heidenspaß geworden!
Once all the puyos settle, you'll find yourself satisfied with the DS version of Puyo Pop Fever. There's enough frantic gameplay and variety to keep fans of the series salivating for more. Maybe next time we'll see wi-fi multi-player, but until then, the 8 player LAN play should be sufficient. If you're into puzzle games, look no further, Puyo Pop Fever is your long-awaited DS entry into the series.
For a puzzle game to have real longevity, it needs to be able to marry the two rather disparate concepts of basic, easy-to-learn gameplay and significant strategic depth. Puyo Pop has had this from the beginning, and Puyo Pop Fever maintains this tradition. The new fever gameplay helps pick up the pace, and the single-cart multiplayer options make this an astonishingly great value for multiplayer puzzle fans. If you can tolerate the forcibly cute presentation, you'll find Puyo Pop Fever to be a solid, addictive puzzle game.
Luckily for Puyo Pop Fever, this is what redeems the game. The single player experience is good enough to practice on before you go into battle with your friends, but the battle itself is where the action is at. Regardless, I would have liked to have seen more of an in-depth story mode with more reason to carry on playing other than just to see what the next opponent looks like. A solid performance, nonetheless.
As far as it goes, Puyo Pop Fever’s gameplay is still addictive and rewardingly challenging, but it just wasn’t the same for me this time around. Maybe I’ve just grown out of the franchise in the years that it’s been dormant in the US. Or maybe I’m letting nostalgia cloud my judgment. Or maybe it just never was that good to begin with. I don’t really know. While the core gameplay is fundamentally the same, Puyo Pop Fever just didn’t grab me like Puyo Pop on the GBA did. It’s still a good game, but there are a few other puzzlers on the DS that I think are worth your time over this one.
Puyo watte? Puyo Pop Fever? Uhh ok, zal wel dan. Ik heb werkelijk geen idee waarvoor het staat, behalve dat Fever natuurlijk op koorts slaat. Maar hey, Japanners hebben ons in het verleden al vaker op ongebruikelijke gameconcepten met soms nog ongebruikelijkere namen getrakteerd. Niet dat Puyo Pop Fever een erg ongebruikelijk gameconcept is hoor. Eigenlijk is het gewoon een soort opgefokte versie van Tetris waar SEGA voor verantwoordelijk is. De franchise is al op veel consoles verschenen en nu is ook de Nintendo DS aan de beurt.
Despite its reputation as a Japanese classic, the real puzzle about Puyo Pop Fever is who needs it on DS?
Le puzzle game, particulièrement sur DS, a évolué très rapidement cette dernière année mais la gélatine de Puyo Pop Fever reste collée sur place. Deux ans après l'apport des séquences Fever, et sur une machine propice à l'innovation, Sega n'est pas capable d'offrir la moindre variation ludique par rapport aux précédents ouvrages, si ce n'est un agréable mode multijoueurs en wi-fi. Ce manque de générosité et de remise en question après les passages de Tetris DS et Meteos est inacceptable. La gélatine ne prend pas.