Rainbow Islands Revolution (Nintendo DS)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

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Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed 4.5
Overall User Score (2 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
In conclusione questo remake su DS di Rainbow Island è sicuramente riuscito. il gioco è divertente e la sfida adeguata, ed il tutto è ben confezionato (modalità multiplayer, personaggi bonus....). Il gameplay è stato profondamente modificato in funzione del touch screen, dando dunque un senso a questa operazione di aggiornamento, al fine di ricreare qualcosa di nuovo, ma l'anima arcade dell'originale permane, sebbene non abbia la stessa personalità. Un piacevole diversivo portatile.
Ging Rising Star mit Bubble Bobble nach dem grottigen Space Invaders einen Schritt in die richtige Richtung, geht es jetzt einen halben zurück: Rainbow Islands verzichtet auf das Original als Bonus, bietet keinen Singlepak-Modus und verhaspelt sich in ambitionierten, aber dem Spielgefühl kaum zuträglichen Steuerungs-Innovationen. Zugegeben – es macht Spaß. Aber es hat mit der eigentlichen Rainbow Islands-Erfahrung nicht mehr viel zu tun, vielmehr erinnert es an ein Konglomerat aus Yoshi: Touch & Go und Kirby: Power Paintbrush – und ist dabei den beiden in jeder Hinsicht unterlegen. Vielleicht ist es langsam an der Zeit, diesen Retro-Remake-Gedanken einzustampfen? Wenn ich allerdings vorhersagen müsste, welcher Plattformer als nächstes verwurstet wird, würde ich auf »New Zealand Story« tippen – wer hält die Wette?
For various reasons, Rainbow Islands Revolution falls just short of the mass-appeal plateau that other touch-centric games, like Kirby: Canvas Curse and Mario vs. Donkey Kong 2, inhabit. The changes that were made to revamp the classic game for the touch screen help freshen it up somewhat, but this is still a very old game, and more should have been done to justify its existence as a full-priced release in the Nintendo DS library.
Eurogamer.net (UK)
Rainbow Islands Revolution is definitely a massive improvement on the previous Taito-related DS efforts issued to date. As short-lived as it is, and despite some irritating control and level design issues it's a lot of fun. Newcomers might react with puzzlement, but hardcore fans of the original will appreciate the fact that it's completely different while managing to stay true to the essence of what made it such a bona-fide classic in the first place.
Game Freaks 365
Overall, Rainbow Islands Revolution isn't a bad game. I'd go as far as to say it's a fun remake. I just wish it was a little less sluggish--the controls are just a little too unresponsive and don't dynamically react to anything you're doing on the touch screen. That crummy $30 price point is also a real shame, and like Bubble Bobble Revolution, Rainbow Islands Revolution doesn't do anything to justify that sticker.
Der Schock sitzt tief - was Entwickler Rising Star hier für den DS abliefert, hat bei Retro-Spielern traumatische Folgen, denn von der Faszination des Originals ist nichts mehr zu spüren. Dabei ist der Bubble Bobble-Nachfolger doch ein grandioses Beispiel für gelungene Fortsetzungen. Bubby und Bobby, diesmal in ihrer ursprünglichen Form als kleine Jungs, spucken keine Blubberblasen mehr, sondern werfen Regenbogen, um die zuckersüßen Feinde zu attackieren und die scrollenden Levels emporzuklettern.
Just because the games were released individually doesn't mean that they should have been a year later in our territory. Both Bubble Bobble Revolution and Rainbow Island Revolution have been available for months in other territories -- a full $30 pricetag for either of these games is far too much. Flawed as they both are, we could have accepted the lower $20 amount where most simple action experiences sit in the Nintendo DS mraket.
Anyone who thoroughly enjoyed Yoshi’s Touch & Go will find Rainbow Islands Revolution to be a worthy title in the vein of that game. The rest of us are left with an island that’s a little too monotonous to hold our interest.
Het is jammer dat er zo weinig overblijft van het basisprincipe van de oorspronkelijke Rainbow Islands. De PSP-versie is teveel opgeblazen met onnodige toevoegingen en heeft me doen beslissen het origineel via een emulator op de PSP te spelen.
Worth Playing
If this port/remastering/remake/whateveryou'dcallthis of Rainbow Islands Revolution was created with so little effort, I wouldn't recommend anybody make the effort to pull the box off a shelf and trade currency for it.
Yahoo! Games
We're happy to say that playing through Rainbow Islands Revolution isn't the same sort of torture found in Bubble Bobble and Space Invaders. But neither is it anything but a passing diversion, totally bereft of the addictive zeal of the original. In this case that's a step forward, if only a very tiny one.
Desolate Neufassung des Originals - vom Hüpf-Klassiker zur simplen Stylus-Zeichnerei.
Gamereactor (Sweden)
Jag hade verkligen velat se en modernisering av Rainbow Islands men det här är ingen modernisering utan en ren förolämpning. Hela spelet andas glada men talanglösa amatörer och grafiken är till nittio procent ihopklistrad av delar av den ursprungliga remaken som släpptes 1996. Även om vi skulle bortse från de hysteriska fienderna är själva spelandet ungefär lika kul som att lösa labyrintproblem i pysselböcker med en blyertspenna.