User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.2
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 2.7
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Text Parser How sophisticated the text parser is, how appropriate its responses are, etc. 3.7
Overall User Score (6 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PGNx Media (Nov 02, 2005)
The Sims 2 is a pretty compelling game on the Nintendo DS. It is structured enough to give you some purpose in what you’re doing but contains enough of the more open-endedness of the other modes to keep things interesting. The game was also benefited by moving to 3D and taking advantages of the Nintendo DS hardware.
IGN (Oct 26, 2005)
It's strange to see the Sims game come full circle: This DS title is a game that's been influenced by Animal Crossing, a game that, in turn, was inspired by it. This DS game's going up against a heavy contender in the form of Animal Crossing: Wild World, and though The Sims 2 on the handheld most likely won't have as much meat to it as Nintendo's own offering, the development team on this Sims project did a great job building a solid and extensive game on the strengths of the system. It's a little clumsy in control in some places (the Alien Invasion and Ratticator missions are particularly cumbersome), but the interface works well in others, and even with the departure from some more traditional Sims elements, the game still feels a part of the same world.
Klasse, SO muss ein Sims-Spiel auf dem DS aussehen!
NintendoWorldReport (Feb 06, 2006)
Sims 2 is a fun adventure that keeps you busy but allows you to do things at your own pace. If you’re a Sims fan at all, then you should definitely give this game a chance. Even if you aren’t, it’s certainly a game that will tide you over if you’re looking for some quick satisfaction.
N-Zone (Jan 20, 2006)
Es war bereits im Vorfeld klar, dass Nintendos Handhelds technisch nicht in der Lage sind, die Konsolenvorlage ohne Abstriche darzustellen. Der Spagat zwischen bewährtem Sims-Gameplay und den Missionen gelingt aber gut und eignet sich dank Schnellspeicher auch für den schnellen Zock zwischendurch. Aufgrund der 3D-Optik gefällt mir die DS-Version einen Tick besser, doch auch das GBA-Pendant besticht durch Einfallsreichtum.
Nintendo Front (Oct 23, 2007)
„Die Sims 2“ bieten auch auf dem DS einiges an Unterhaltungswert, die Ortschaft „Merkwürdighausen“ macht Ihrem Namen alle Ehre. Sammelt man doch Plutonium ein um den Heizkessel des Hotels betreiben zu können oder bekämpft allerlei verrückte Aliens und natürlich noch viel mehr von verrückten Dingen. Sims-typisch geht es natürlich auch darum die Bewohner und Besucher mit allerlei Geschenken und Gesprächen glücklich zu machen und dadurch nach und nach das eigene Hotel ausbauen zu können. Allzu viel Tiefgang sollte man aber dennoch nicht von dem Handheld-Titel erwarten, auch wenn „Die Sims 2“ durchaus einige Zeit an den kleinen Bildschirm fesseln kann. Auch von der Komplexität her ist der DS-Ableger eher schlicht gehalten, was aber die jüngeren Spieler eher weniger stören dürfte. Optisch und von der Musikalischen-Seite her wird gewohnte Kost geboten, die passend ist aber auch nicht mehr. Somit bleiben „Die Sims 2“ auf dem DS ein durchaus gelungenes Produkt, wenn auch mit einigen Schwächen.
Game Chronicles (Nov 17, 2005)
The Sims 2 isn’t the next breakout experience for the DS system, but it does a nice job of utilizing the system’s capabilities and adds enough unique features to make it stand out against its console brethren. It’s a more linear experience, but it hasn’t lost touch with what makes The Sims unique and appealing. It’s solid and is set to last the player for the long haul, and despite being a slight departure from the Sims formula, it’s still undoubtedly part of the familiar world fans have come to love.
Worth Playing (Jan 23, 2005)
Despite feeling – and looking – somewhat limited in scope and ambition on the Nintendo DS, The Sims 2 offers a reasonable measure of fun if you're willing to forego the pleasures of simulation for a more narrative-oriented experience. The pleasure of discovery here is not of the “What can I do?” variety, but rather the “What happens next?” sort. Depending on what draws you to the Sims universe in first place – actually performing simple acts and reaping the simple pleasures of a simulated life, or engaging in the fantastical whimsy of a cartoon-world story – The Sims 2 might be worth a few hours' investment to find out what's going down in Strangetown.
Pocket Gamer UK (Nov 04, 2005)
Even if The Sims 2 on DS isn't as innovative and downright enjoyable as the traditional Sims' experience, there is plenty of fun on offer. Though you might well never get the hoovering bug.
70 (Nov 04, 2005)
Cette version DS des Sims 2 plaira à ceux qui ont apprécié Les Urbz sur cette plate-forme. Reprenant grosso modo le même principe du scénario duquel on ne peut pas s'éloigner, il est certes dirigiste et linéaire mais permet de s'adonner sans problème à la gestion d'un petit hôtel. On aurait cependant apprécié avoir des possibilités de personnalisation plus nombreuses et un mode libre pour pouvoir choyer son établissement sans avoir à accomplir les missions fixées à l'avance.
Next Level Gaming (Nov 11, 2005)
If you have a computer that can handle The Sims 2 then get the game for your computer, otherwise my second recommendation is the console version, and finally, if you have no other option available to you and you MUST have a Sims game, then get one of the handheld versions. Just remember, the more you cut out of the power of the system you are playing it on the less options the designers can put in the game, thereby greatly limiting your options and fun in the gaming world.
Essentially, The Sims 2 on DS feels like the first few hours of a real Sims title that have been chopped up and spread out over several days in order to appear like a fully realized game. The content that's there can occasionally be fun, but there just wasn't enough of it to keep me engaged.
The downers are that, despite some serious graphical upgrades, I feel like I've played this game before and mission objectives show up too slowly with the new bite-sized session plan.
games xtreme (Dec 08, 2005)
Despite a few minor gripes, this is a still a great game and proves The Sims franchise still has plenty to offer!
Deeko (Nov 28, 2005)
As a final note for those ready to venture to Strangetown: this reviewer suggests that you save routinely as the game has a nasty habit of freezing during telephone calls, goal completion messages and while trolling about the inventory menu. Although it's often hard to measure progress in a game of this type, when progress is lost it's painful to venture back and collect metal bars, amass simoleans or attempt to woo a sullen beauty.
Lawrence (Nov 03, 2005)
The Sims 2 is just as fun as the original Sims, but not as open-ended. I personally believe the open-ended style of the original The Sims worked better, but that doesn’t mean I didn’t have a blast playing with the new one. It’s still as addictive and I’m sure anyone who is a fan of the series will still have just as much fun as I did. Don’t forget that The Sims 2 could be the ideal handheld game since you can pick it up wherever and whenever to complete tasks and make more money. In the end, the randomness of interacting with the townspeople and the clunky controls bring the game down.
Nintendo Vision (Aug 12, 2006)
Surfant sur la vague de succès de la série, Les Sims 2 version DS n’a plus grand chose en commun avec les ingrédients à l’origine de la réussite que l’on connaît. Sans surprise moins beau, moins fouillé et moins complet, cette version double écran est le Sims 2 du pauvre comme diraient certains. Reste que ce n’est pas si mal pour de la DS et qu’il y a là pour les fans un bon moyen de prolonger l’expérience au cours de voyages.
Boomtown (Dec 14, 2005)
The old saying “If it is not broke don’t fix it” is very prevalent while playing Sims 2 DS. I believe EA could have created a very nice 2D/Top down view version of the game to suit the DS but instead it thought that a liner mission based structure would be more fun for the player and in my opinion they could not have been more wrong. What’s the opposite of open-ended? Whatever it is that’s what the DS version of Sims 2 is. Avoid.
Video Game Generation (Dec 31, 2005)
It has been a long and arduous journey to bring the Sims series up to this point and it is a real shame to see a single game tear it all down again. There are a lot of really good ideas behind this game, but very few were actually brought to fruition...or perhaps the rest were just taken too far, since the core of this game is rotten. This game has a variety of flaws, which I have outlined above, but none of them can compare to the fact that this game trips over its own feet every few minutes. Despite it all, it is still worth mentioning that this game offers graphics, sound, even some mini-games and, above all, a great story, all of which the DS is in serious need of in a single package. Pity you won't be able to play long enough to enjoy them.