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|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||5.0|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||5.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||5.0|
|Personal Slant||How much you personally like the game, regardless of other attributes||5.0|
|Sound / Music||The quality of the sound effects and/or music composition||5.0|
|Story / Presentation||The main creative ideas in the game and how well they're executed||5.0|
|Overall MobyScore (1 vote)||5.0|
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This is a great pick up for your Nintendo DS, regardless if you liked or disliked the console version.
Shattered Dimensions is not the greatest Spiderman game of all time, but it absolutely ranks among the best on a handheld unit. The “Metroid-vania” gameplay is such a perfect fit for Spiderman that I hope to see more of it in future titles, handheld or console. You may find more content and bigger thrills in some of the DS’s actual Castlevania titles, but you really can’t go wrong with this one if you’re a “Web-head” on-the-go.
Spider-Man: Shattered Dimensions is a rare gem amongst multi-platform DS games. The general brevity of the single-player campaign will likely bother a lot of people, and I doubt the story is anything anyone will generally get into, but the game does a good job at capturing what it’s like to zip around and fight as Spider-Man. If the combat was as good for the whole game as it gets by the end and if the levels had been designed to take better advantage of the Spider-Men’s variety of powers, this could have been among the best 2D action adventure games ever. As it stands now, though, this is still a damn fine adventure for the Spider-Men, but I think a longer, more substantial game is in order.
I had a great time playing Spider-Man: Shattered Dimensions. It’s not the best title in the world, and it left me wanting more variety in enemies, as well as a better opportunity to learn the best way to use Spider-Man, both in travel and in combat. In the end, despite a myriad of potential unlockables, I don’t feel like I have any desire to play the game again. In one short play-through, I’ve seen all there is to see and done all there is to do, and that’s where Shattered Dimensions falls short of games like Super Metroid and Metroid Fusion. It’s a great game, but it’s a bit too little to become something that could one day become a classic.
Overall, the title delivers an adequate adventure for Spider-Man and friends. The slick production values jazz up the game, and the Metroidvania exploration works on a basic level. Spidey fails to sling off the ground because of repetitive combat and a lack of variety. The world feels a bit lifeless. With three different Spider-Mans, there needs to be a stronger distinction between each character and their dimensions.
Armchair Empire, The
While far from redeeming the Spider-Man videogame license, Shattered Dimensions deserves merit for maintaining a better quality experience than many of its more offensive predecessors. It’s a satisfying experience for younger fans, and fills a quota for comic-reading gamers.