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Creative Team | | Executive Producer | Gérard Guillemot | | Producer | Jason Altman | | Lead Programmer | Antoine Girbal | | Written by | Colleen McGuinness, Sam Strachman, Edward Lee Murray, Desiree Cifre, A. J. Morales | | Programmers - Dialogue System | Antoine Girbal, James Carnahan | | Programmer - Character Animation System | Antoine Girbal | | Programmers - Development Tools | James Carnahan, Joshua Shagam | | Programmer ‑ Game Architecture | James Carnahan | | Programmer - Graphics Engine | Joshua Shagam | | Programmer ‑ Music Engine | Joshua Shagam | | Programmer ‑ User Interface | Joshua Shagam | | Sound Design | Joshua Shagam | | Game Designers | Sam Strachman, Edward Lee Murray, Desiree Cifre, A. J. Morales | | Associate Producer | John Miesegaes | | Character Design | Jaime Jang | | Character Animation and Backgrounds | Hornet Inc., Flux Animation | | Additional Animation | Jacob Medjuck | | Additional Characters | Brandon Mulloy | | Inventory Icons | Brandon Mulloy | | UI Layout | Brandon Mulloy | | Music Written and Produced by | Tom Salta (for Persist Music) | | Marketing Associate | Ross Gottesman | | Very Special Thanks | Greg Bedard, Laure Casalini, Pascal Lalancette, Christophe Derennes | Quality Assurance | | Lead Tester | Jonathan Moreau | | Platform Specialist | Jean-Dominic Audet | | Testers | Guillaume Cassel, Olivier Gauthier, Marius Mihai Ungureanu, Alain Chénier, Philippe Provencher, Daniel Abel | Ubisoft Entertainment | | President | Laurent Detoc | | Vice President of Marketing | Tony Kee | | Director of Marketing | Hélène Juguet | | Director of Brand Management | Karen E. Conroe | | Manager of Product Planning | Josh Ostrander | | Associate Brand Manager | Sarah Berridge | | Public Relations Manager | Kimberly Mcintyre | | Director of Creative Services | Lee Ann Weber | | Senior Designer | Li Shen | | Copywriter | Kareem Fahmi | | Proofreader | Danielle Unis | | Traffic Manager | Scott Smith | | Executive Director Ubisoft Music | Didier Lord |
Other GamesIn addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games. Laurent Detoc, 96 other games Tony Kee, 93 other games Karen E. Conroe, 86 other games Hélène Juguet, 82 other games Jonathan Moreau, 61 other games Didier Lord, 59 other games Josh Ostrander, 56 other games Jean-Dominic Audet, 42 other games Christophe Derennes, 32 other games Li Shen, 31 other games Lee Ann Weber, 28 other games Alain Chénier, 25 other games Gérard Guillemot, 19 other games Sarah Berridge, 19 other games Pascal Lalancette, 17 other games Olivier Gauthier, 14 other games Tom Salta, 12 other games Danielle Unis, 11 other games Kimberly Mcintyre, 9 other games Kareem Fahmi, 8 other games Guillaume Cassel, 8 other games Marius Mihai Ungureanu, 7 other games Daniel Abel, 5 other games
CollaborationsPeople who have worked on this game have also collaborated on the creation of the following games: Peter Jackson's King Kong: The Official Game of the Movie, a group of 11 people Myst V: End of Ages, a group of 10 people Surf's Up, a group of 10 people Prince of Persia: The Two Thrones, a group of 10 people Open Season, a group of 10 people Prince of Persia: Warrior Within, a group of 10 people Open Season, a group of 10 people Tom Clancy's Rainbow Six: Vegas, a group of 10 people Far Cry 2, a group of 9 people Lumines: Puzzle Fusion, a group of 9 people Star Wars: Lethal Alliance, a group of 9 people Far Cry: Instincts, a group of 8 people Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 8 people Shaun White Snowboarding, a group of 8 people Tom Clancy's Rainbow Six: Vegas 2, a group of 8 people Far Cry: Instincts - Predator, a group of 8 people Prince of Persia, a group of 8 people Tom Clancy's Splinter Cell: Chaos Theory, a group of 8 people Advance Guardian Heroes, a group of 8 people Cold Fear, a group of 8 people Alexander, a group of 7 people Brothers in Arms: D-Day, a group of 7 people Assassin's Creed, a group of 7 people Assassin's Creed (Director's Cut Edition), a group of 7 people Rayman 2: The Great Escape, a group of 7 people
Credits for this game were contributed by Kabushi (48861) |
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