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Wario Ware Snapped is a great tech demo that doesn't quite reach the obvious potential. The camera minigames are a lot of fun and that fun is enhanced with the payoff of the snapshots that have been taken during gameplay. It's a huge letdown that you can't save these snapshots, however, and hopefully Nintendo will let the team finish what they started so that gamers can send their wacky photo sessions to their friends.
Por tanto, aunque es un buena propuesta, tiene algunas carencias (periféricas, ciertamente) que juegan en su contra, pero que no impiden que sea un título divertido y original para la Nintendo DSi. A veces cuesta que la cámara nos dé luz verde, pero salvo esos detalles (que depende de nuestra ropa, lo que haya a nuestra espalda, y la iluminación), la verdad es que funciona, y funciona bien, y luego nos podemos echar unas risas con las ridículas fotos que haya capturado.
WarioWare Snapped! might have set the bar for DSiWare, but it didn’t set it incredibly high. The amount of time it takes to set up the camera usually outlives the amount of time that can be spent with the game, and the limited number of microgames included is regrettable. Still, it’s the best legal use of the DSi’s cameras, and for owners of the system it’s worth the $5 spent to show the system off to friends.
WarioWare: Snapped! is great fun with friends, but can be difficult to set up and offers little value for money.
WarioWare Snapped!, come detto in precedenza, è poco più di una tech demo delle caratteristiche del DSi realizzato per inaugurare lo Shop online. Assolutamente troppo breve, limitato nei contenuti e sofferente per i limiti tecnici della fotocamera della console Nintendo, in conclusione rappresenta un acquisto non particolarmente consigliabile anche ai fan della serie.
WarioWare: Snapped! does make for a great tech demo, though. It's pretty crazy that you can do all this on a handheld, and it's goofy enough that you'll want to show it to your friends. If you're the type of person who likes these kinds of flagship, techy experiences, or if you're enough of a fiend for WarioWare material that you'll take it where you can get it, it's worth the 500 points.
WarioWare: Snapped! follows in the footsteps of its GameCube and DS predecessors in proving to be a great example of how the technology at hand can work, yet ultimately failing to live up to the series' original roots on the GBA. Therefore, whilst admittedly still lots of fun on the whole, the overall experience is somewhat lacking and ends up feeling quite shallow.
WarioWare Snapped! is like buying a Lamborghini with a bad engine. The game looks super slick and proffers a highly amusing time when running, but more often than not, never gets started because of under-the-hood problems.
Given the limitations of how and when the game will work, along with the lack of content, it's hard to bang the rubber stamp of approval on Warioware Snapped - but it's fun for as long as it lasts.
At 500 points, it's still hard to get excited about Snapped. It feels like more of a tech demo than a game. A decent indicator of what can be done with the DSi.
It's this credits sequence that will keep me playing that game off and on for the next few days. The rest of the game will be something I revisit much less often, probably only when showing the DSi off to people that don't own one, or in a few years when I've totally forgotten everything about the game and play it again out of sheer ignorance. That's pretty bad for a WarioWare game. Every other title in the series is worth revisiting at least every couple of months. I wish the same could be said for WarioWare: Snapped!. A great credits sequence isn't enough to keep the game from getting a...
WarioWare: Snapped! is a lot of fun, but it never really goes anywhere: it is just a demo of what the DSi Camera can do. You can play through all of the game's content in about ten minutes, and the only joy in going back is if you want to show it off to a friend or see what goofy pictures the game takes of you while you play it. If any of that sounds appealing to you, then go ahead and buy it, but don't expect anything long-lasting.
All previous WarioWare games are pretty "short" – you can plough through the main story in under an hour – but there is a ton of replay value in setting new high-scores and playing unlockable "full" games. WarioWare Snapped!, however, lets the series down; it feels more like a tech demo than anything else – there's no replay value because high-scores and full games have been removed, and then you have to be content with the fact that there are only 20 microgames to play (instead of the hundreds available in every other WarioWare!). Unless you really enjoy seeing replays of yourself looking like a fool, we recommend you avoid purchasing this game. Buy any of the previous WarioWare titles instead.
Leuk die minigames die gebruik maken van de DSi-camera, maar het zijn er zo weinig dat we hier eigenlijk niet eens met een game te maken hebben. Het idee is goed en ook de uitwerking laat een positieve indruk achter maar voor 500 punten kunnen we Snapped! eigenlijk aan niemand aanbevelen.
WarioWare: Snapped! was just a complete disappointment. I knew it would be a light version of what we've come to know as WarioWare, but I never thought the game would be just broken! If you're still interested and think you might just find the perfect lighting conditions to make it work, you can go ahead and spend five bucks on it. However, I can't recommend this game to anyone, because it will most likely be a source of frustration and a waste of 500 points. Too bad!
WarioWare: Snapped has plenty of the undeniable charm and goofiness the series is known for. But it simply doesn't last long enough for its asking price, and apart from making your friends play it for cheap laughs, there's no replayability here. You can get much better value from your 500 Nintendo points than spending them on Snapped.
While we're huge fans of the series, WarioWare: Snapped! is a novel tech demo that shows just how far Nintendo needs to go to create a compelling DSi experience.
Was soll man über ein Spiel sagen, dessen Vorgänger allesamt durch eine große Vielzahl an Mikrospielen und Mehrspielermodi beeindruckten, selbst aber nur schmale 20 Spielchen und einen Modus bereithält? Wario Ware: Snapped! mutet wie eine kostenpflichtige Demo an und ist eigentlich auch nicht viel mehr. Obwohl die Mikrospiele den Charme der Vorgänger ganz gut einfangen, gibt es einfach keinen Grund, sie öfter als einmal zu spielen: Fehlenden Highscores und der nicht vorhandenen Speichermöglichkeit der gemachten Videos und Bilder "sei Dank". Ebenso gut kann man mit der Kamera und den integrierten Funktionen Spaß haben, allerdings kostenlos.