Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Obitus

Published by
Developed by
Released
Platforms
MobyRank MobyScore
Atari ST
...
...
SNES
...
...
DOS
...
3.3
Not an American user?

Description

A medieval history lecturer named Wil Mason has been transported to the fantasy world of Middlemere, which is ruled by four rival brothers. Wil's aim is to find the secret to how he was transported here and discover a way back.

Obitus is a role-playing game with action elements. It utilizes a first-person view for exploration, similarly to Dungeon Master and Eye of the Beholder. One of the more remarkable features is in the first-person mode: rather than having just 4 directs to face and flicking between them, there are 8 directions and the view scrolls smoothly as you turn. This smooth scrolling continues when you move forward, giving the game more of a 3D feel.

The action elements consist of horizontal scrolling areas where you fight enemies with your bow while avoiding their attacks. Later you encounter a similar type of gameplay that involves exploring castles and adds 4 directional movement.

Screenshots

Obitus Atari ST Big door.
Obitus DOS Leaving the starting room, and heading into the woods (EGA)
Obitus SNES Finding a bow
Obitus SNES Title

User Reviews

There are no reviews for this game.


The Press Says

Génération 4 Amiga Feb, 1991 93 out of 100 93
Datormagazin Amiga Feb 14, 1991 9 out of 10 90
ST Action Atari ST Nov, 1991 84 out of 100 84
GamePro (US) SNES Dec, 1993 4 out of 5 80
Amiga Joker Amiga Feb, 1991 73 out of 100 73
Electronic Gaming Monthly (EGM) SNES Jan, 1994 6.4 out of 10 64
Computer and Video Games (CVG) Amiga Mar, 1991 64 out of 100 64
Power Play Amiga Mar, 1991 51 out of 100 51
Power Play DOS Mar, 1992 50 out of 100 50
Game Players SNES Mar, 1994 36 out of 100 36

Forums

There are currently no topics for this game.


Trivia

In 1994 Psygnosis were working on another action/RPG hybrid, which was nominally to be a sequel to Obitus, although the working title was merely G2. A demo was included with Amiga Format magazine, but it was so unstable and buggy that Psygnosis issued a full-page apology in the next issue, and the game was never completed.
Contributed to by JRK (11176), Martin Smith (63156) and Fafnir (72)