Trivia
In the PC version, it was much easier getting through the dungeons (which were dark in the original Amiga/ST versions if the player had no torch) since it only ran in 16-colours, leaving no way to darken the maze very well, so it got left as full brightness.
Contributed by
Dalroi (75) on Sep 12, 2009.
The SNES version was named as one of the worst ten games of 1994 by VideoGames Magazine (March 1995).
In 1994 Psygnosis were working on another action/RPG hybrid, which was nominally to be a sequel to Obitus, although the working title was merely G2. A demo was included with Amiga Format magazine, but it was so unstable and buggy that Psygnosis issued a full-page apology in the next issue, and the game was never completed.