DescriptionOgre is a 2D turn-based strategy game, and a direct computer conversion of Steve Jackson's board game of supertanks going against conventional infantry with howitzers. It plays exactly like the board game - on a hex-based board one player controls ordinary military units (soldiers, tanks etc.), and defends against the second player, who controls a supertank named "Ogre" - Ogre is very powerful, and can easily destroy normal weaponry and ground forces.
There are no promo images for this game
Part of the Following Group
|Faithful adaptation of the board game.||Apple II||Pix (1207)|
|Zzap!||Commodore 64||Jan, 1988||86 out of 100||86|
|ACE (Advanced Computer Entertainment)||Commodore 64||Dec, 1987||813 out of 1000||81|
|ACE (Advanced Computer Entertainment)||Amiga||Dec, 1987||813 out of 1000||81|
|Info||Commodore 64||Jan, 1987||70|
|Computer Gaming World (CGW)||Atari 8-bit||Nov, 1992||60|
|Computer Gaming World (CGW)||Commodore 64||Nov, 1992||60|
|Computer Gaming World (CGW)||DOS||Nov, 1992||60|
|Computer Gaming World (CGW)||Atari ST||Nov, 1992||60|
|Computer Gaming World (CGW)||Macintosh||Nov, 1992||60|
|Computer Gaming World (CGW)||Apple II||Nov, 1992||60|
There are currently no topics for this game.
ExtrasIn a time when feelies helped sell software, Ogre included a geeky and yet still practical bonus item, a functioning radiation badge. Most copies of the game came with a laminated badge identifying the wearer as a member of a futuristic military unit (randomly selected from Command Staff, 6502nd Infantry Division, 2033rd Armored Division, 8088th Ordinance & Service Tech Division, and AI Programming Division) and five radiation sensitive color changing stickers designed "...primarily to respond to gamma radiation from cobalt 60 and electron beam radiation... in doses between 0.1 and 10 megarads".
- October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)
- Computer Gaming World
- November 1996 (15th anniversary issue) – #130 in the “150 Best Games of All Time” list
Apple II Credits
Game Design by: