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Gut bei Omega Race findet wieder die übliche Schlacht zwischen Gut und Böse, d.h. dem Spieler und den Angreifern statt — im Weltraum, versteht sich. Selten aber hat man bei einem solchen Spiel weniger den Eindruck, die Einfachheit des immer gleichen Handlungsablaufes zum soundsovielten Male nachzuspielen, wie in diesem Fall.
Mine Storm for the Vectrex is the best Asteroids derivative on the market, and Space Fury is the closest thing you can get to Asteroids on the ColecoVision. However, if you want a game that was influenced by Asteroids, but is quite different in execution and overall design, you might want to try Omega Race.
This Colecovision edition not only duplicates the fun gameplay of the arcade, but spices things up with color, customization options, and even a two-player simultaneous mode. The "fast bounce" option makes the walls more elastic, but also makes your ship harder to control. The "tunnel" and "astro gate" options make the vanilla playfield slightly more interesting, but these passages are really too narrow to make much of a major difference. The two-player mode would have been fun had it been cooperative, but instead you just bounce around shooting at each other, which is kind of lame. For the single player however, Omega Race is a worthy challenge, if somewhat forgettable.
Unlike so many other Atari 2600 arcade translations, this one isn't a cupcake version. Omega Race's single game variation provides a degree of challenge that will have you hitting that reset button over and over again.
The simplistic black-and-white graphics are in direct contrast to the more colorful, increasingly sophisticated animation of many games of the early 1980s, but the sensation of flying through and bouncing around gravity-free space is uncanny. Once the controls are mastered (which doesn't take long), Omega Race is easier than Defender, Tempest and most other shooters of the era as the goals are simple and the enemies are less than fierce or ubiquitous.
If you've never played Omega Race in any of its forms, think of it as a clumsy, hard-to-control Asteroids derivative in which you shoot ships instead of rocks and bounce off walls instead of fly off screen. Fans of the Arcade game will approve but others should stick to better shooters, such as Asteroids, Centipede and Robotron: 2084.